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Uploaded
Dec 1, 2010 | 8:59 AM EST

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Author Comments

I prefer not to say too much about the game, as discovering the details for yourself is part of the experience. My personal thoughts about the game and its history are in the afterword, but interpreting its meaning is up to you. Everything in the game is there for a reason.

Description:
The Infinite Ocean is a Myst-style point & click adventure game. It's fairly big for a flash game, and has a lot of story, so to enjoy it you need to take your time.

Instructions:
You interact with the environment by left-clicking.
To turn left or right, move your mouse to the edge of the room and click on the arrow that appears.
The main menu appears at the top of the screen when you move your mouse there.
For more detailed information, read the Instructions/Help screen in the game. (Highly recommended!)

Reviews


Mugetsu-IchigoMugetsu-Ichigo

Rated 5 / 5 stars October 14, 2011

Great

I have played your other game, "The Book Of Living Magic" and I can truly say that I played this and the same quality comes to me. You seem to never stop amazing me with your games. 4 words for you: YOU ARE SIMPLY GOD



darkmage0707077darkmage0707077

Rated 5 / 5 stars October 7, 2011

A game with the depth of an MC Escher painting

Gameplay-wise, a simple point and click adventure, same style as those that I grew up with. Quite easy and fun to click around in. The atmosphere, though, really sets this game apart: the haunting music, grey tones, subtle shadows, and lonelyness all really come together to emply the opressiveness, despair and loneliness that I feel you were trying to convey (for good reason, it turns out). When you say it's "Myst-style", you're not kidding: within the first few minutes, my mind turned to that wonderful series that let me experience worlds beyond imagining and concepts that I'd never encountered before.

And just as the big picture is done well here, so too are the little details that add to the atmosphere and draw you in: my personal favorite was reading one of the entries and glancing at some of the "garbage" text, when with a start, I realized the garbage said "help"! And just like that, I was forced to rethink what was happening in the game and what I'd learned up to that point, see it in a different light. And I wanted to know more, if only to see if my new thoughts were right. Splendidly done, and quite amazing.

But even beyond the atmosphere, the story and text take the center stage and spot light. "This is weighty subject matter for a game." = understatement of the century. When I was done playing, I could do nothing but sit and stare as my mind went completely blank over what has just happened and what I'd experienced. To tackle that many concepts, all at once, and to have them all weve together in such a creative manner-such a feats defy all words but one:

Bravo.


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skaessskaess

Rated 5 / 5 stars September 26, 2011

High Level

The point and click adventure was simple but I was definitely impressed by the readings weaved into the game. It tackles many issues on science, spirituality, being, life, death, etc. without seeming to be trying too hard. The 1st-person character view can be interpreted in many ways. The game is deep and complex, really makes you think.


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Illusion-XIIIIllusion-XIII

Rated 5 / 5 stars August 21, 2011

Intellectually, aesthetically, and creatively ...

... breathtaking.

The deeper I got into playing this game, the more I loved it. When I finished it, the joy continued as I thought about it more, put together pieces of the puzzle that I'd missed during the actual play, and discovered something incredible.
I found you through "The Book of Living Magic" (which I also heartily recommend), and from here I'll be keeping an eye out for more of your creations. Thank you for sharing this with us.


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VampielVampiel

Rated 5 / 5 stars August 16, 2011

Amazing.

Im impressed by the amount of readable content that pleased my thirst for what I was missing... I was beginning to wonder whom I was playing as, but it started to make sense slowly, and more so at the end, escaping the world of confinement... Or, programming, and becoming real. No force can contain a true imagination.


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