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A fun game. Stress-reliever.
7/10 Could be better. But it is OK. You might want to fix the bit that you fail if the employee gets past 3/4 of the belt instead of off of it, I was about to shoot him, then I failed.
Compelling, occasionally frustrating.
I love the bits of narrative you drop between levels. They do a lot to keep the player curious in spite of the sameness of the levels, enough in fact that I think all the sameness is completely forgivable.
The one life system really grates on me, though, especially with how easy it is to get fucked when a secretary appears out of nowhere as you try to take out a virus. The way the flying pen slows down as it approaches the left edge really exacerbates this problem - especially in later levels, going after virii at all is gambling with your life. A game mechanic that compels the player to act in a way that may get them killed due to factors completely beyond their control is pretty much categorically a bad design decision. The lack of a continue system is your own call to make, but I personally found it more frustrating than challenging, especially in light of the secretary-out-of-nowhere problem.
Game gets repetative
And there is a major flaw: "good" people can appear in front of a virus computer after you've thrown the pen. So you can lose, even if you don't do anything wrong.
Also, the moral here is that any rich man is corrupt.
at first I thought I was really horrible at this game...but as i watched darts move past people on the same path time and time again I can't help but wonder if this was more than cruddy reflexes on my part.
the intro had me going
its not first person and you need to explain the rules.
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