OK 7/10
7/10 Could be better. But it is OK. You might want to fix the bit that you fail if the employee gets past 3/4 of the belt instead of off of it, I was about to shoot him, then I failed.
A fun game. Stress-reliever.
OK 7/10
7/10 Could be better. But it is OK. You might want to fix the bit that you fail if the employee gets past 3/4 of the belt instead of off of it, I was about to shoot him, then I failed.
Compelling, occasionally frustrating.
I love the bits of narrative you drop between levels. They do a lot to keep the player curious in spite of the sameness of the levels, enough in fact that I think all the sameness is completely forgivable.
The one life system really grates on me, though, especially with how easy it is to get fucked when a secretary appears out of nowhere as you try to take out a virus. The way the flying pen slows down as it approaches the left edge really exacerbates this problem - especially in later levels, going after virii at all is gambling with your life. A game mechanic that compels the player to act in a way that may get them killed due to factors completely beyond their control is pretty much categorically a bad design decision. The lack of a continue system is your own call to make, but I personally found it more frustrating than challenging, especially in light of the secretary-out-of-nowhere problem.
AAARRGHHH!
at first I thought I was really horrible at this game...but as i watched darts move past people on the same path time and time again I can't help but wonder if this was more than cruddy reflexes on my part.
the intro had me going
its not first person and you need to explain the rules.