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Knightfall 3 (demo)

rated 4.00 / 5 stars
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Puzzles - Other

Credits & Info

Sep 24, 2010 | 8:11 AM EDT
  • Daily 5th Place September 25, 2010

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Author Comments

Well, it's been a long time since we uploaded anything to Newgrounds, and now you probably know why. :-) This is a demo of the third and possibly final installment of the Knightfall series, and is being published by Namco on iPhone, iPod Touch, and PC. The full game is around 60mb so there's no way we could have released it purely as a Flash title, but we hope there's enough content in this demo to keep you interested for a while! Anyway, enough waffling; on with the game...


Since banishing the terrible Simurgh back to the howling emptiness of the Vortex, life has been quiet and peaceful for Knight and Princess. That is until now. A group of thieves has stolen all their plunder, leaving them with monstrous debts, and in thrall to the kingdom's mysterious "Taxman". Now it's time for them to settle their money woes once and for all! Play as both Knight and Princess and puzzle your way through more than 100 stages of addictive action! Drill through groups of blocks and rotate the stage to grab the key and escape each room. Face off against fearsome foes and battle all new bosses on your quest to defeat your enemies and earn some much needed gold. After you've put together some cash, visit the village shops for new armor, magic, potions and more! It's a thrilling puzzle adventure of monsters, marriage and money in Knightfall: Death and Taxes!


Thanks for everyone's support and feedback - we had loads of people asking us to bring the game to the iPhone, which was the platform that the game was originally designed for, although it might well be coming to one or two other platforms in the near future too. Those of you who are interested in checking out the full game can get it from Namco's site: /pc_games/knightfall_deat h_and_taxes.php

And if you fancy playing the iPhone / iPod Touch version, that can be grabbed here: b/app/knightfall-death-an d-taxes/id380561905?mt=8

Once again, thanks for playing, and we look forward to hearing your feedback!


The Megadev team.



Rated 5 / 5 stars


Add a good survival mode to it please and thank you


Rated 5 / 5 stars

A real game !!!!!!

When the full version well come ?

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Rated 5 / 5 stars

Well met, good sirs!

Although this only a demo so far..
Glad to see ya go pro on this one, Namco's good people. I've only just started to play, but I like what I'm seeing. The Princess' attack took some getting used to, but now I almost favor it over the drill! The promise of a hundred levels has got me pumped to finish this one, and the idea of more offensive power with spells and such is helpful too. If this is the final draft, great, if not, greater! I take my hood off to you guys once again for this, my favorite puzzler around.

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Rated 4.5 / 5 stars

Another great version

It's hard to criticize Knightfall because the original formula was a set up for a great game. There really isn't much change needed

...however, the game mechanics are great but the interface could use some work. I would much rather prefer to have mouse over control and quick keys to do certain tasks. One example is the constant clicking. I know the game's core premise is clicking on tiles, but when I am in a tavern or store I would prefer to not have to click so much.

For example, the items in the store don't have descriptions below them. I have to click on every item in order to figure out what it does. It would be nice to have some kind of "mouse-over" interface so that descriptions of things pop up. This would avoid having to go back whenever I click on something to read the description.

Either way, the game is still good and I'm glad you guys received support from Namco.

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Rated 2 / 5 stars

Not impressed

As far as I remember, this was exactly like the previous games. Please do not submit demos.

There was no equipment screen, so I was unaware of the Silver Plating that I got and the armor that I purchased. The game is a little confusing at first (in terms of how levels, dialogue, and shops work), but the gameplay is very familiar and I had no trouble picking it back up. When I got to the boss at the end of the demo, I found it hilarious that 1) no instruction was given on what to do (it doesn't say "defeat the boss", aside from the hint from the dialogue), and 2) I instantly killed her with the death spell. Maybe the first boss is supposed to be that easy, but I would think she would have some sort of protection against that.