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Silent Hill: Room 304

rated 4.16 / 5 stars
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Adventure - Point 'n Click

Credits & Info

Aug 9, 2010 | 6:22 AM EDT
  • Daily 5th Place August 10, 2010

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Author Comments


A lost soul searching for anwers.
A desperate man screaming for help.
A haunted town full of secrets.
Welcome to Silent Hill.

Have fun playing, "Silent Hill: Room 304", a point & click horror game based on the popular game series by Konami Digital Entertainment.

NOTE: Remember, you can go back and talk to ADRIAN at any point in the game. If you're stuck or have questions, he might have the answers. Or just read the walkthrough here:



Rated 2.5 / 5 stars

Atmosphere Nailed, But That's It

As a long-standing fan of the Silent Hill games I can honestly say that the auditory tone of Silent Hill was captured very well in this game. Akira Yamaoka's tones always create the most unsettling atmosphere in the most skillful of ways. All the tracks were very well used.
With the compliments out of the way here's my critique. Starting from the opening of the game you lose quite a bit of Silent Hill in the artistic design of the game. Since you are coming out and calling it "Silent Hill: Room 304" it is no longer an homage, but an extension of the Silent Hill universe. Most of the photos were entirely too bright. This was particularly bad in the case of the cabin and the school. I would recommend in the future for horror games like this to crack open Photoshop and drop the gain on all exteriors. Having one extremely directional light source will also help tremendously in these indoor environments.
While there have been a number of compliments, the things that pop out and scare you are not part of the Silent Hill atmosphere. Silent Hill is about psychologically terrifying the viewer, not popping out and scaring them (that's Resident Evil's thing). Even in Silent Hill 2 with the scream in the mannequin room you still had to go back around the corner to face the scream and were confronted with a decapitated mannequin. It seems you modeled the reveal in this game after Silent Hill 2 as well. However, throughout the course of the game the audience is allowed to know about Mary's fate through the characters of Maria and Pyramid Head. So though it is a reveal to James at the end of the game it isn't a reveal to the audience, instead we were treated to the horror of a man's reality collapsing around itself. The reveal in this game is one that is unintentionally obvious. Without a character who's motivation and actions we care about, we lose the ability to care about the main character.
Another huge pratfall that takes you out of the Silent Hill universe is the lack of both monsters and the Nightmare world. I can't imagine a reason for leaving out one of Silent Hill's most terrifying elements. You also lose the psychological reflection the Nightmare world provides to the viewer. We never get that insight into what truly terrifies our main character that defines Silent Hill.
One of the most damning elements is the lack of any consequences for actions (e.g. death, loss of life, etc...). This takes away the persistent atmosphere of persecution that Silent Hill creates. The fact that you are potentially never safe from these Francis Bacon inspired monsters never affords you that breath of fresh air necessary to a Silent Hill game.
Curiously, you referenced some locations from the game but never really represented them. Areas of Silent Hill like Toluca Lake, the school, hospital, bowling alley, etc are all hallmarks of the franchise and generally have the same appearance externally. Internally though most Silent Hill buildings change to reflect the psyche of that particular individual the game has as the main character.
To wrap things up, great atmosphere but you might want to play a few of the Silent Hills again before tackling another game.

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assjoe responds:

I agree with what you're saying, but this is basically MY take on the Silent Hill universe and mythology. i chose not to follow the classic formula of the games step by step, and instead came up with something that I thought ultimately would appeal to a larger audience. Thanks for the suggestions though!


Rated 5 / 5 stars

Great game!

My only thing against it is that hints could be a little more obvious, like the pc thing, but the game scared the hell out of me and was beautifully made! Best point and click I've played in a while.

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Rated 5 / 5 stars


LOL! Epic death...
Zombieland Rules: Beware of bathrooms. LOL INORITE?!


Rated 4.5 / 5 stars

well done

pretty sure this was the only game on NG that managed to actually scare me. and on a side note you know the town of silent hill from the movie is based on an actual place called centralia, PA.


Rated 4.5 / 5 stars

Should have seen it coming!

SPOILER: Man the demon chick in the bathroom scared the crap outta me!