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For Ludum Mini-Dare 20, with the theme "Greed."
Why is the art so bad?
Why does the dot want the other dots?
It didn't finish it just turned red. Or is that the end? Weak.
Is this a game or an interactive movie? If it was a game it wasn't fun...
Hardly a game.
OK, yeah, it's got a vague story and pixel art, which somehow qualifies it as an "artistic" game that people will say I'm some idiot for not getting.
This isn't art. It's just a poor game with a few lines of text that kind of implies it's some kind of parasitic cell that was an absorbed twin (which is a real phenomenon, although they generally don't turn into weird abominations that fly out of your chest), but is vague enough to leave it open for "interpretation."
Yes, you can get something out of this. But you know what? You can get something out of any story, that doesn't make it good. Compared to real games, the gameplay in this is terrible, and compared to real good works of art in other forms, the message here is weak.
I don't care though. Make the game interesting. You can call it interactive art - I call it boring. Interactive art can be excellent, interesting, nice, fun, etc. This isn't at all. This is crap.
That was just gross. I know some people will find some sort of strange emotional attachment to this thing, but I for one was was grossed out and more than a little disturbed by it.
Gameplay is rubbish
Morbid plot - I think this the author of this game got bored and fast tracked it. Its not too exciting to navigate a dot around a confined space.
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