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Uploaded
Jul 12, 2010 | 12:17 PM EDT
  • Daily 4th Place July 13, 2010

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Back To Life 5 Points Recover some strength
The Heart Of Man 10 Points Become a full human
Walking Again 10 Points Get your legs back
More Than A Man 25 Points Grow small wings
The Call Of The Beast 50 Points Become the beast
Speed Run 100 Points Complete the game in 15 minutes or less
True Protector 100 Points Restore the fountain's flow

Author Comments

EDIT: Fixed a couple bugs and tweaked difficulty. Fixed the Speed Run medal.
WARNING MAC USERS: I've had reports of inputs not working on Firefox 2 on the mac, if that happens try more recent browsers or safari.

Hello people!
PixEvo is a retro-styled platformer game where you explore the game world and collect pixels to evolve into better forms with more abilities to reach new places and collect all the pixels and save the world, ATARI-STYLE! haha

It's a small project I wanted to make and I'm glad it's finally out, it has 8-bit music that I made as well so I hope you enjoy it :D

Reviews


alemioalemio

Rated 5 / 5 stars April 10, 2013

Good idea, fun to play, interesting and nice story = 5/5



ShadowKnightmareShadowKnightmare

Rated 5 / 5 stars April 8, 2013

this .... is ... EPIC!!!



LaughingHyena64LaughingHyena64

Rated 5 / 5 stars April 3, 2013

That......Was.....The most...........GREATEST GAME I'VE PLAYED ON A COMPUTER!!!!!!!!!



jose7654jose7654

Rated 5 / 5 stars March 29, 2013

NICE game i love the game i wish a could give you money waste of time but it was worth it playing this game nice job keep up the work ok :)



FaillatioFaillatio

Rated 1.5 / 5 stars March 27, 2013

The game is so basic that a few good or bad qualities can make all the difference.

What I liked the best was how there were so many blocks that were just barely in or out of your reach, as if to tease the player. The feeling of "evolving" is also incredibly rewarding. Backtracking is great fun when you can so easily make it over an obstacle that gave you so much trouble early on. On top of that, I never felt like it was the control's fault when I missed a jump. It was all on me.

However, if you're going to make a game this basic, the level design and gameplay really needs to stick out. Not only does the game do nothing new, the little that it actually does could have been done much better. Most of my experience playing this was spent trekking back and forth across the level at a snail's pace just to see if I missed one of the 100+ blocks on the level or to make it back to a platform that I fell off of. It just feels like a very slow chore with nothing happening.


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