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I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.
The result is 'Loved' - a short story in the form of a flash platformer.
1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret
I played and following the directions and felt loved then played opposite and felt fragile. I hope im not exaggerating. Great game, touching on many levels. But why a cat character? It made me feel like a cat when it said good girl.
I played is 5 times, choosing a different path each time, and I still feel as though i could find more outcomes. A truely deep and adaptive game, well done sir.
i feel loved
I hope that mine is a football. If it isnt, then i am not loved. lol
I really loved the game. Honestly, I accidently clicked boy, and how it kept calling me good girl it reminded me of my friend Nick. :c
And gosh I'd do anything for him as long as it isn't inaproparitate. xD So I pretty much did everything it told me and Said I was excited to see it
Haha I got this smile on my face when it said "I've loved you always" =P
It was a great game. Amazing.
What such a impressing game you made.
You just made my day and teached us all a lesson.About love,and life.
Check your knowledge with fun about fine arts
Control bullets with your mind
Unlock and upgrade vehicles and drive your way through zombie hordes in order to escape.
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