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Heres a new version of the game, with a few improvments:
Title screen works
When you die, you drop 3 crystals, which you cant pick back up.
arrows help you know where to go.
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suck ma dick at the next station
why hasnt this been front paged
I was fun...
I like the idea, and the graphics look good, despite being a little raw in places, the zombie bear could do with a few more keyframes in it's walk cycle, etc.
For some reason there was an incredible amount of lag at one point in the level, however there was only my character, a single platform and green spinning sphere, so i'm not sure why.
The only thing i dont like about this is the floaty controls, when your character still travels forward despite taking your finger off of the arrow key really annoys me. However that is just my personal preference.
No offense, but what the fuck were you on when you created this game?
Needs more work
This seems very unfinished. I was able to run all the way to the exit, ignoring most of the level. Why not design the level so players actually have to traverse it? The final menu also missed characters in some of the words.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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