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May 22, 2010 | 6:08 PM EDT
  • Daily 5th Place May 23, 2010

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Author Comments

Unique RPG with 100 levels of treasure, artifacts and monsters. Venture into the dungeon multiple times, becoming stronger with every quest.

- 100 Levels
- Various Monsters & Dragons
- Lots of weapons, spells
- Magic
- Shop keepers
- Final Boss

* June 1st, 2010 Update *

Final Boss is no longer insta-killable
Earth Eye bug is fixed
Freezing when opening a chest is fixed.
Eye of Wealth now shows other info as well
Magic is kept permanently like artifacts
1 MP is gained with every kill.
Potion prices and a few others changed.

Reviews


RhonanthorRhonanthor

Rated 5 / 5 stars

Just finished the whole game...

And it was FANTASTIC! This is much more fun than other rougelikes where all other creatures are chasing you.Great balance and fun gamestyle,I sincerely expect another rougelike from you, but this time with an epic story and over 20+ hours of gameplay! And,a changing sprite of the main charater (according to armor) would be nice,too.


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DamonandSkyDamonandSky

Rated 4 / 5 stars

I applaud you!

I was quite impressed by how such a simple game could be so fun. At first I found it to be a nuisance losing all my items every time I escaped a dungeon, but then I discovered it was actually extremely useful once I found the appropiate strategy for it. Still repeating levels is quite annoying, however, the artifacts obtained made me feel better knowing I wouldn't have to keep buying shit at the shop.

Only thing I recommend is that you change the potion prices as you should save with more expensive potions (games do this to promote massive potion purchasing) and you should be able to keep magic spells (and maybe boost the time it takes to cast them, I can make three sword strikes before finishing a spell which means melee is a better means of attack in the end).

Overall good game, 5/5, 8/10



CurtmasterCurtmaster

Rated 4.5 / 5 stars

Excellent Game.

I can't really add much that has already been mentioned here. Losing gear is very annoying and potions are indeed too expensive. One thing I can add is a suggestion for sound / music control. It'd be nice if I could play this fantastic game while listening to my own music, since the music in game is very repetitive.



TwadTwad

Rated 3.5 / 5 stars

Some problems with it

Magic is nearly useless. I only found 2 spell so far. We should get some mp-heavy yet effective spells like light heal or a small boost to attack power, permanently.. or "artifact-class" spells that follow us around.

Healing items are innneficient and extremely expensive.
Mana doesnt regenerate

Giving too many items at the shop detroy the items, permanentyl.

Otheerwise, the game system is solid and simple. Good job, but it still needs work.


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ShadowDragon8685ShadowDragon8685

Rated 2 / 5 stars

Too random, and missing several important things.

Let's go over the downsides here:
1: You're treating using the escape wings as a NORMAL gameplay mechanism. They should be an emergency mechanism.
1a: When you use the wings, you should not lose EVERYTHING you have! I liked my gear, thank you.
1b: When you use the wings, you most especially should NOT lose your FREAKING MAGIC SPELLS!
2: Potions are TOO EXPENSIVE. Fuck this "Rougelikes should be hard" nonsense, I come to play a game to have fun, not be frustrated.
2a: Going up to more powerful potions should be MORE cost-efficient than buying a ton of lesser potions, NOT LESS! Quick math for the impaired:
Regular Potion Cost: 350!!!(WTF), heals 100.
Super Potion cost: 1,200(OMGG!), heals 300.
350 x 3 = 1,050, a savings of 150 gold over using a Super Potion.

You fail at modern gameplay design. Correct these flaws, make it more fun, and it'll be an awesome game. As it is, it's too flawed, too defective.


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