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Uploaded
May 10, 2010 | 12:19 PM EDT
  • Daily 4th Place May 11, 2010

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Author Comments

Hey Everybody
Use arrowkeys/asdf to move and space to jump.

[Edit... 819]
3 Years down the line we now have weekly updates with new content!

[Edit... 3]
Just got featured, thanks thanks thanks!

[Edit: Wow green! Thanks, you make it worth making updates!]
[Edit2: Blue... you bring a tear to my eye!]

So, it's finally time for an update to my realtime multiplayer level editor. Even though I gathered a lot of feedback from the original I have yet to have time to implement it all into this new version.

So what is actually new?

* Better physics
There is currently a trend to build small platform games. The old physics was to slippery and it felt like you where skidding around on ice, thus I rewrote the physics.

* Locked rooms
In locked rooms, only the people with the correct edit key is able to edit the world. So if you are a creator and hate other people messing your stuff up, this is the feature for you.

* Updated lobby
To allow for the influx of new users and new features I rewrote the lobby to something that can handle more than 500 concurrent users.

* Sever update
It's stable, rooms run as long as there is someone in them, and we have not seen a server crash in weeks.

* A lot of small updates, I forgot most of them but here is a few.
- Your smiley is now always on top
- Fixed bug in arrows that made gravity work differently depending on smiley orientation
- Made it easier to find the secret black brick

In the pipeline is still persistent rooms (So you can save), but I am still waiting for the final release of the Player.IO thus stay tuned!

As NG has been a primary source of great ideas, I hope that you'll review the game so I can make the next version even better!

Reviews


kuba9kuba9

Rated 5 / 5 stars

me wants completed copy



sonicth4sonicth4

Rated 5 / 5 stars

i love EE O.O



ZeroUltimaxZeroUltimax

Rated 5 / 5 stars

great, awesome

I really enjoyed this game, and how you could either participate in creating or simply make your own room and challenge people to it.Here are my suggestions

1)Drag box, because clicking every single square in really anoying
2)custom color boxes
3)possible usernames
4)custom smileys
5)moderation tools, such as no clipping, kicking, moving players
6)saving and loading, possibly in an exportable format (such as a long string you could copy/paste) or localy (as a cookie)

Also, i was wondering, what is the maximum room size?


People find this review helpful!
Benjaminsen responds:

Pretty much all of what you suggest is on the todo.

There can be up to 45 in a room.


UltraHyperSuperSonicUltraHyperSuperSonic

Rated 5 / 5 stars

AWESOME!!!!!!!!

IF I COULD I WOULD RATE IT A 100000000000000/10



ImCoolerThanYouImCoolerThanYou

Rated 5 / 5 stars

Very neat game

I see alot of potential for a game like this, onllne feature is a plus in my book!


Benjaminsen responds:

Feature requests are welcome!