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Uploaded
May 6, 2010 | 5:39 AM EDT
  • Weekly Users' Choice May 11, 2010
  • Daily Feature May 7, 2010

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Author Comments

Protect your gems from being stolen by "good" heroes in this tower defense game. Overlord, you have all the power of orcs, undead and demons.

Instructions

Use mouse (hold SHIFT to build multiple towers or cast multiple spells).
The game has a bult-in tutorial.
Try to annihilate the enemies before they grab a gem, but even if they do, you'll have a chance to annihilate them on their way back and you'll save the gem.

Version 1.10:
Cursed Treasure with updated graphics and 30 levels is now available on iPad!
http://itunes.apple.com/u s/app/cursed-treasure-hd/
id483297497?ls=1&mt=8

Hotfix 1.09.002:
- Added missing "%" symbols in descriptions of the Bounty Hunting and the Scorching Treasure skills

Vesrion 1.09:
- Fixed bug: ~30% loss of mana regeneration rate when the "Attack" button is clicked

Version 1.08:

New features:
- Hotkeys added (see built-in hints, 1,2,3 - towers, Q,W,E - spells, SPACE - start attack, F - toggle high speed on/off)
- Sound effects and music can be switched on/off separately

Balance changes:
- Assasin's "Dancing Blade" ability (50% chance of avoiding damage) is replaced by the "Mystic Blade" ability (diminishes damage by 30-90%)
- Recharge rate of Ghost Crypts is increased to 2 seconds
- Recharge rate of Banshee Crypt is increased to 1.5 seconds
- Ballista Dens and Catatult Den missiles speed is increased

Bug fixes:
- "grayed out Attack button and neverending mission" bug is fixed.
- Savegame system is changed. We can't guarantee that the bug stalling the game on the choose profile screen ("Level 999" bug) is fully fixed, but at least you will see "The save data is corrupted" message and will be able to play the game anyway.

+ many small changes and fixes

Reviews


El-Huevo-De-La-NocheEl-Huevo-De-La-Noche

Rated 3.5 / 5 stars

Fun, but has balance issues.

Honestly if you're just going to play this game through it's great. The ninja's can be annoying but you learn to compensate having a reasonable end of the line force while having something to hit them right off the bat to run out their invisible time. Great execution though for the most part, loved the towers and the upgrade system.

Only real problem is, if you want to get brilliant on every setting it's just not a player friendly enviroment. Some of the boss ninja's move so fast that even if you hit them right off the bat, it's impossible to kill them because they get to the gems before becoming visable. The only possible solution is to set up towers so they all hit the first unit coming out at the same instant, 1 hit KO'ing it. But then this isn't plausable for facing the normal waves up until that point, or you just don't have the money to implement such a tower set up before that boss arrives.

With a little tweaking though it could have been perfect and would have scored a 9 or 10 from me.


People find this review helpful!

zableusenzableusen

Rated 3 / 5 stars

good as far as tower defese games go

but even the best tower defense game is not worth more than 6 stars. Seriously, nothing interesting happens in any of them for about 1/2 an hour and even then you hardly have to think or do anything challenging.



ElaniElani

Rated 3 / 5 stars

Wow

Those ninjas were completely retarded.



GrapplerGoufGrapplerGouf

Rated 3 / 5 stars

Too Glitchy

This is probably the best TD game I've played, but some of the glitches are ridiculous. I was playing through one of the later levels, and a bandit took one of my gems. I would have been fine with that except for the fact that the game seemed to forget that I still had four other gems still in their original places. Instead, it said that I was defeated once the green gem was stolen. That same gem also seemed to have a stuck timer because I managed to kill the guy who took it the first time, yet the timer did not drop below 2:55. If you could fix these horrid glitches, then the game would be worth a perfect 10.


People find this review helpful!

DarkKirbyDarkKirby

Rated 3 / 5 stars

Enjoyable time killer but has some heavy flaws.

The difference between a not upgraded tower and an upgraded one is so huge (like 30 damage to 300 damage) that building new towers actually isn't helpful. That said building multiple of the same type of tower shouldn't cost progressively more expensive since they are not helpful, money consuming, and take exp away from the already existing towers.

The unit that becomes invisible upon being hit once is the only reason to put towers near your gems, which is kind of unfair. Often by the time the invisibility wears off (especially the huge one) there is no way to prevent them from at least touching your gems. Getting perfect is thus somewhat impossible.

Also another problem is the unit that apparently has evasion AND moves quickly, as things say "miss" when it gets hit. Now normally, the solution would be to have more towers, oh wait, this game discourages that and makes multiple towers incredibly ineffective and work against you. As such units with evasion should probably be removed.

I want to give this game a higher score, I really do, but it has some unfair mechanics, probably meant to be challenging, but are just unfair and annoying.