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Dodge lasers and baddies and try to get the little robot to the end of each of the 25 uniquely crafted levels!
Slightly Addicting, but Unimpressive
This could hardly be considered a "puzzle" platformer.
The sliding of the robot made it extremely annoying and hard to control.
This made it damn-near impossible to slip into a single-block-wide hole in a platform. Also, the robot always hung off the edge of a single block, making you vulnerable to a laser below.
Restarting a level takes too long, in my opinion, based on how often I die.
These make the game very frustrating.
To end on a positive note, I disliked the game from the beginning, but somehow I ended up playing until level 12.
What I'm trying to say is, the game is addicting. So, good job on that.
It's pretty good.
The controls could use work, but it's a sweet game. If it had a level editor, I'd be set.
The graphics in this game are really good and the music has lots of variety and still fits the themes it is set to. The hardest level was of course when the robots started becoming smarter and followed you. You think you would see this more in games, especially with ones you can kill. There is really a complicated system to every level. It can even be considered a puzzle game with how much you have to manuever everywhere. I do wish he could jump higher, but that's what those green platforms are for.
Really like this game a lot. Not too easy and not too hard, even though I suck at it hehe. I gave up at level 14 =P, I'll try harder next time.
Graphics were awesome, and the little things you added to the game were awesome like the enemy robots/laser beams etc were awesome. Made it that much more than any normal platform game.
Thank you for using my music too, with it along with the other songs in the game went really well, and it's an honour to have my music in such an awesome flash game, made my morning and maybe my day too :D.
Overall awesome game, I faved it :D <3
Anwar Louis ^_^
its not too hard! its simply NEW!
Something quite almost unique about it, very interesting!
Well it is a bit hard until you get used to the way of thinking, plan your steps and timing all the way through the level - all at once, in the most advanced levels
I have but one observation to make, given the sensitivity of the sliding, its quite hard to suddenly stop preciselly on top of a single square, perfetly aligned, and in one situation or another a passing laser will hit you by "half a pixel", and in all the hurry u didnt even realize, or just didnt had time to adjust your position...
Maybe if 2 pixels on each side of the robot were somewhat ghostly, or something like that?
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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