BackDoor- Door 1
You find yourself in a strange house with only a man on the phone as a guide.
4.12 / 5.00 26,166 ViewsMini Commando
Action adventure game with nazi enemies in the second world war.
3.94 / 5.00 21,537 ViewsLog in to save your medals! Don't have an account? Create one for free!
WARNING: This game is graphic intensive, please play in popup mode to avoid bad lag and reduce the quality in the options if it feels sluggish!
[hih-PAHL-ih-tuh]
Hello people! SWiTCH and Evil-Dog invite you to embark on a brutal journey! A brutally hard journey of doom for freedom and redemption! haha nah seriously, enjoy our reflex/action game! Comments are always appreciated! Tell us what you think! Cheers!
Controls: W,A,S,D and space (jump, block, dodge, sprint and javelin)
TURN YOUR SOUND ON!
You'll be severely gimped without it.
If you're having trouble seeing what's going on, please try turning down the quality in the options.
If you can't figure out how to overcome an obstacle, try a different approach (there's only so many keys to choose from after all).
Collect Amazon Points to unlock more game modes and vanity armor.
Earn your place on the high score lists for Hardcore, Survival, and Pursuit modes.
Enjoy!
Reviews
Rated 5 / 5 stars 1 day ago
Wait! thats not how the sto- FUCK OFF!!!!
Rated 3 / 5 stars 9 days ago
reflexes you have to see the things not press the right button at the same time the background and the objects your supposed to dodge are to similar.
Rated 5 / 5 stars April 20, 2013
Really fantastic game. Beautiful artwork, with an excellent narrative. Very challenging, but it just makes it that much more rewarding when you do succeed! Love it!
Rated 4.5 / 5 stars December 31, 2012
This is probably the only game I learned to appreciate lag. It was the only time that it slowed the hell down! XD
Rated 3 / 5 stars December 28, 2012
Too 'hard' to be fun.
This game is basically a very well themed, yet simple runner. The fun of a runner is making the player feel cool by combo-ing moves together while appropriately increasing the difficulty to keep it challenging.
Here, the difficultly is the result of obstacles being too obscured and the controls not being responsive enough. Animation priority should never kill the player because of a tiny mistake. Perhaps, allowing multiple moves at once (jumping and spear throwing) could improve the game's complexity and ease off on the player a bit.
I do really dig the idea of using sound to prepare you for what's ahead, but when a voice can either mean jump or throw, it becomes pretty useless. And the constant rewards that can be used for unlocking stuff is always fun, but as others have pointed out, the armor really makes her look worse. (who would wanna cover up that beautiful bounce?!?)
Some great stuff here, just needs a lot of tweaks to draw the player in before the difficulty is ramped up.