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Credits & Info

Uploaded
Dec 18, 2009 | 7:47 PM EST

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Author Comments

Weapon -
Simon Hason Design
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About -
This is a first person shooter defense game. Protect your team's helicopter for as long as you can. Buy weapons and upgrades to neutralize the enemy more effectively.
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Controls -
Mouse to aim and fire, R to reload, F to switch fire rate, Q to switch weapons, Space for ingame menu.
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Authors note -
I have been loving the first person shooter genre and really want to make quality FPS games for the flash community. Me and a 3D artist are currently working on a FPS and we'd like to hire an animator. If you are interested please e-mail me. Serious applicants only. Must have sample work.

info@simonhasondesign.com

Reviews


KohrihKohrih

Rated 4.5 / 5 stars

Love the game

Love it but a few things would be improved. The cross-hairs are kinda big and the guns end up with areas missing especially with more attachments added. Besides that it would be nice to have a larger variety of guns, and maybe some kinda of grenade or rocket launcher. It would also be nice to able to buy other kinda defenses then just a single sniper.



dudeman8dudeman8

Rated 5 / 5 stars

Cool

Cool, lots of guns, awesome.


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yaliyali

Rated 5 / 5 stars

awsome game

i love this game but i whish there was cheat,a new place to defend ,new veichles,new weapons thats all and some of the guns sound the same


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dvd1223dvd1223

Rated 5 / 5 stars

Pretty good game.

It definitely could use some work, but it is an overall good game.

@tolerateu: Go to briefing and read the objective, it says why the blackhawk must be protected.


People find this review helpful!

JackdaStripperJackdaStripper

Rated 3.5 / 5 stars

Pretty decent, needs improvement

Shooting was unwieldy, and the crosshairs were too big. Aiming at say, a faceshield was ridiculous, considering the fact that the crosshair is bigger than the faceshield onscreen. Also, throwing a grenade at a technical truck will destroy the truck but not kill the guy behind it? Pour quoi??

And the volume of guys. To begin with, they would trickle in. In later levels, there would simply be too many to deal with at the same time. I hardly turned a profit over the last few waves, wah!