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Yet another clone of the classic pipe game? Not really, this time it has physics.
Use the different-shaped pipes to link the energy-pods in each level. There are up to 4 different chapters, each chapter has its own theme.
My fix with this game...
Is that on occasion, the physics of the game make the solutions that are given in the walkthrough impossible to achieve for whatever reason. It took me forever to finish the last two levls of the game, even with the walkthrough. Also, the rotation of the pipes as you're moving them along does get kind of awkward at times and makes things more difficult than it really should.
Otherwise, it's a pretty interesting game.
Its extremely boring and repetitive.
fuck the other idiots
I finished it in an hour i liked it, it made me think very fun game make it a bit harder next time please or a build youre own map kinda thing
Snapping pipes together can be tricky.
Since I gave up after a few levels, I'm not really in a position to comment on the rest of the game... but from what I saw of it, it needs work.
Mainly, the rotation mechanism is awkward, and doesn't usually get it right.
In addition, the snapping the pipes together is a miniature nightmare.
What this game needs is fluid controls, and a more calming atmosphere (or perhaps a more colorful one). Until it has either of those, I won't be playing it again.
how did this get on the frontpage?
Shoot swords, teleport and don't mess with the turtles
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