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Edit: Thanks for frontpage !
Edit: Fixed controls for movement.
Happy Halloween 2009 !
A very short game I made during summer.
Made in 3 days.
Man doesn't agreeing suck!
4 for effort! Get it? Four Four Ef Fort!
Turning lagged horribly and im not sure if this is just my computer but I cant shoot some zombies whenever they get close to me, the bullet passes right through them and hits the one behind them.
Well, I don't know how this even landed on frontpage...
It 's not THAT bad, but there is nothing new and it 's nearly impossible to beat...
It says under the author comments that you fixed the controls but they still suck. You probably know what my complaint is about them so no use in me repeating it. Could be fun if you fixed this problem but until then it doesnt really hold my interest.
Gone in 60 seconds!
I usually don't comment on games unless it portrays them in a good way, but I'm making an exception for this one.
As I started the game I thought it was going to be good. Read the instruction; no problem. Some people were saying that some of the zombies had too much health but I didn't think so. My only problem was the controls. It would have been a good 8 out of 10 Run 'n gun game if it wasn't for delay on the control response time.
At first I thought I was experiencing some lag and died a couple of times, but once I looked into it I noticed that the response time wasn't at fault on my end but it was the game itself. I literally had to stop and let go of every button and continuously press the left/right button just to make a turn. By the time I managed to turn around I was already dead. It's really hard to play a fast paced game if the controls are not quick enough on response time.
Overall the game wasn't bad. If you can fix the controls you might have yourself a nice time-killer run 'n gun game.
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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