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Uploaded
Sep 22, 2009 | 11:09 PM EDT
  • Weekly Users' Choice September 30, 2009
  • Daily Feature September 24, 2009

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Medals

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Facerape 10 Points Let out all your aggression.
A WINNER IS YOU 25 Points Beat the game.
Pacifist 25 Points Be kind to those less fortunate than yourself.
True Face of Evil 25 Points Reveal the true face of evil!
Madness Mode 50 Points Defeat Madness Mode!

Author Comments

Thirty days to bring this together and it still comes down to the wire on Madness Day. We've poured everything we got into this game so hopefully you enjoy it and it runs ok on your computer! If it runs slow, Q toggles the quality.

This game is a shot-by-shot playable remake of Krinkel's Madness Consternation! We took a few liberties but overall tried to match the progression pretty closely. Enjoy!!!

Also note the fun fan-art gallery, showcasing stuff from the Art Portal!

HAPPY MADNESS DAY 2009!

UPDATE:

Sept 23 - Final boss bugs should be fixed! Clear your cache.

Sept 24 - Hank now spends less time on the ground, while enemies spend more and can be shot while on ground. Hopefully this feels a little better!

Sept 29 - Fixed doorway agent bug and added a SWAP button (D) to swap weapons when you already have one. Walking over a weapon you already have will increase your ammo!

Sept 30 - Added option for MOUSE AIMING! We hope this makes lots of people happy.

Oct 1 - Added Madness Mode, which you unlock by beating the game. It's HARDCORE!

Sorry I can't add a pause button. This game is in AS2 and built in a way that simply doesn't allow it. Flash has no native pause support.

Reviews


frogcommandofrogcommando

Rated 4 / 5 stars

fun.

the game was quite fun. a bit too short, and a little too easy. i was playing pretty crappily and still managed to beat it first try. maybe a bit more challenge or a little longer would have been better.

although, even after saying that, there are a few things that were a bit annoying. first of all, killing someone with fists takes too long. it slows down the fast paced killing i would expect from madness. maybe if the enemies didnt fall back after every punch. also, it would be nice to have a bit of invincibility after being knocked down. i often found myself being pushed around without the chance to recollect. i realize doing changing these two things would make the game even easier, but it would help the flow of the game better imo.

but anyway, MADNESS DAY!! WOO!!


People find this review helpful!

BuZd187BuZd187

Rated 4 / 5 stars

Great tribute

couldve been longer i mean....come on ya know everyone wana fight the revamped jesus!



ArSeN-iNcArSeN-iNc

Rated 4 / 5 stars

good work tom!

nice clean graphics!



bobsapdaggerbobsapdagger

Rated 4 / 5 stars

The game is very good, but I realy wish their was a function to turn the music down, or off, and a quality control because, and I do put partial blame on my computer, the controls are horrible, especially on Madness mode when every shot knocks you on your butt. and by then the controls constantly stick, every thing slows down in inconsistant ways.

I know this is a nit-picky thing, so I say it more as a suggestion, if the designer actually reads these reveiws, but the amount of weapons was kind of poor. and the flame thrower has such a short range that it's useless, sadly you have to use it if given to you in a certain part. In fact that system, while it does keep you with a weapon, but its random and since its only one, and since you cant hold more than one weapon its garunteed to get the flame thrower or the grenade launcher on parts that are a lot easier. Again nit-picky, but I just wanted to mention that.


People find this review helpful!

canepacanepa

Rated 4 / 5 stars

grrr!

The minions are too much a pain in the ASS!
other than that its awesome