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A Dark Day In Clocktopia

August 15, 2009 –
August 15, 2009
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

It all started a week ago when me and my brother wanted to make a game for Clock Day. After one long week of drawing and programming, here is what we pooped out. This game isn't the bet game you've ever played, but we hope it's up there. This is my brothers (EasyEats) first big game on Newgrounds. Happy Clock Day Everyone!

Some things to consider before reviewing:
-Did I read the instructions?
-Is it my computers/ browsers fault?
-Did I miss anything?
-If I have a question that the game doesn't answer, did I PM the author?
-Would the author care if I like Clocks or not?
-Am I being retarded?

Some technical mumbo jumbo:
I will be updating this game with medals in the near future. When I do update it, you should see the "Ver 1.0" change in the preloader screen. If it does not, then clear your cache or whatever you have to do.
Also, the main music is from the Apple switch ad's. :3

Anyway, thank to Rucklo and STEM for making great music, my brother Tom for doing the Art, and you for playing and voting 5 and giving me great reviews (hint hint).

SO JUST PLAY THE GAME ALREADY AND HAVE A WONDERFUL CLOCK DAY!!!!!

Reviews

Good art, but none of the minigames are really fun, original, or particullary well made, especially the Gameman game, which is extremely buggy. You also restart from the beginning when you lose/win any minigame, and you can replay minigames again after you beat them and it still tells you that you earned a piece of the B. When you get hit by a bomb, there is no hit animation or any sign you took damage, or even a health bar telling you how many hits you can take. The whole thing just kind of feels like you didn't give a shit and made it in a rush.

The graphics were really good, but the gameboy part glitched a ton, and you'd always go through the walls and bounce around. Near the end of it, I went far into a wall and then disappeared off screen, so when it got to the end I had to quit. Also it's annoying that you have to start back at the same spot, and not where you started the minigame, like someone else said.

The game was a lot a fun, and the art was the best part, :)

First of all, I think its really odd that after every minigame finishes, you start back at the same place. Secondly, the bombs in the clock falling minigame doesnt do anything. give yourself a health bar or at least stun him for a while.

I really like the idea of a Clock platformer where you must rescue missing pieces of B. The art is beautiful in this game, and the music goes well with the dark feeling now that B is missing. The game seemed quite buggy though. When I went through the Instructions, when the intro movie started most of my screen went white and I couldn't see all of the play field. I restarted, didn't go through the tutorial and everything worked fine.

When I played Orange's gameboy, my red square disappeared and nothing happened. Also, it's quite annoying that you have to go back to the beginning every time you leave a building and such.

A good game, but a little buggy. Hope to see achievements soon!

I was impressed by this game, but I did come across a few problems. One problem was it seemed like whenever I played the GameMan, my square would disappear and I would have to restart, it got annoying. I also didn't like how you are instantly teleported back to the middle of town. Those were the only problems I had, aside from that, I liked the game a lot, one of the best adventure games I've played.

I like the plot of the story, and your animation style looked cool. The way you animated Strawberry Clock was really innovative and creative. The controls were a tad confusing a times, but I thought they were pretty smooth overall. The music fit the game perfectly too. Way to go Will, you did a good job on this game, just work out some of the kinks and you've struck gold. Have a wonderful Clock Day and keep up the good work!

Credits

Stats, Info & More

Score
3.92 / 5.00