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A puzzle game with deep strategy but familiar Tetris-like controls.
EDIT: Fixed many bugs, for real this time! Preloader now works, and the text no longer looks like garbage on non-XP computers.
BE AGRESSIVE. The object of the game is to score points. This isn't like other games in the same genre; you can't live forever even if you try. Instead, you want to make big combos and chains, even if you ultimitely kill yourself by doing so.
PLAY A FEW TIMES before giving up. The learning curve is steep, but you'll get used to the game and its complexity if you give it a chance.
BE PATIENT when you are lucky enough to get a piece with 4 blocks of the same color on it. Your instinct will probably be to use it to get rid of some stray block, but it can also be the perfect setup to score big in the near future.
THE MEDALS are not easy to get. When trying to earn one, choose the easiest difficulty level the medal allows.
I hope you have as much fun playing it as I had designing it!