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I think its hard to explain, and it would make more sense if it wasnt <<RWD, but oh well, I like to do things the hard way
The gravitaxis effect and the 'live & color' icarus drug
That was amazing, i have always been a fan of your work and this is more proof as to why, the music was amazing the art fantastic. love ya.
absolutley amazing and full of amaing little details to look at. angles and shots were great. i actually didnt care for the music, but i like the animation so much more. great great great ob
IT was just so nice to watch, great to follow, great concept. You really gripped the viewer. I'm not sure how long it took you to think up everything, but its clear you put some work and thought into it. It shows, thank you for your work.
Also, in the replay section, that house beat you're playing. I uh...I kinda need it really bad lol.
Great stuff, i'll have to look into more of your work. You just made another fan :)
it was beautiful and all, but god it left me frustrated too. I would love to see it in >>FWD too, but I'm not sure. I would have liked the speed to differ throughout it too.
But that's just me. I'm not sure what you're trying to communicate, but I'm pretty sure I missed it. That said, excellent animation, music, feel, and storyline (I think). Something was just missing for me, but I'm not quite sure what. Great submission though.
In a word, brilliant. I hope the guy lives through his prison break (or whatever) attempt, but It would seem unlikely after that kind of fall.
Bande annonce type aventure/SF influencé par Miyazaki Moebius et syd mead.
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Bino's journey into hell begins!
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