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Credits & Info

Uploaded
Jun 4, 2009 | 1:48 PM EDT
  • Daily 3rd Place June 5, 2009

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Medals

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Abstraction 10 Points Beat the game.
Imagination 10 Points Read all the signs.
Appreciation 25 Points Get all the coins.
Predestination 25 Points Kill all the enemies.
Juxtaposition 50 Points Don't take damage.

Author Comments

Arrows to move + Jump.

Pilgrimage is a game about abstraction.
More info is present in the game, under "Artist's Statement" if you're interested.

Enjoy this short, bite-sized game!

Reviews


JaggedToaster12JaggedToaster12

Rated 1.5 / 5 stars June 24, 2011

Only one thing I liked...

The one thing I liked in this game was his face when he jumps... that deserves a 3.


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RoareyeRoareye

Rated 5 / 5 stars June 17, 2011

Roa

I really thought I was high for a while there.


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TheBigCheeserTheBigCheeser

Rated 5 / 5 stars June 16, 2011

I get it, and I don't!

Is that a good thing?



sonicadam11sonicadam11

Rated 5 / 5 stars June 2, 2011

Sweet game

So the game itself i like the artwork the game has and ontop of that i also like the gameplay. There is basic monsters and nice difficulty. The only downfall i found was the graphics. See the graphics are all blurry were it just gets quite eye hurting. Anyway

Graphics 4

Art 5

Gameplay 6

Overall:
10/10 5/5



KryptnytKryptnyt

Rated 3.5 / 5 stars April 19, 2011

On the other hand...

In the abstract, we have found ourselves in overabundance of entertainment of the sort that strives against ideals of entertainment, towards, simply, proving a point... granted, sometimes this in itself is a form of entertainment, but comes at the price of the many over the sake of the few; abstaining from tried and true hallmarks of gaming such as complex storytelling, riveting gameplay, and overall immersion of the gamer into a zen-like state will more often send said point whizzing through the mental state of an individual. In our current age, "tried and true" undergoes constant evolution, and the platforming of yesteryear with its groundling foes that succumb to a strange but enchanting hero figure springing remarkably high into the atmosphere and descending upon the curious creatures, which then pancake upon our earth, exiting our plane of existence... has become stale, and unwelcome. Collecting items of monetary value, whilst true to our daily lives as an action we can identify with, must be accompanied by another familiar; Consumerism, the reward for gathering said collection of wealth.


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