Dead of Night by Noxins



Author & File Information


Submitted: 05/26/2009 | 10:55AM EST

File Info: Game | 2.7 MB | Add Game to Favorites

Current Score: 3.53 / 5.00

353 votes | 4,393 views

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Author Comments

Place defenses, gunmen and traps in an effort to slow the never ending plague of zombies. See how long you can last before they overwhelm you.

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Average Score: 7.0 / 10

Score: 9
ChamberACR

"Nice!"

date: May 26, 2009

Simple awesome fun =D

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Score: 9
Insanity-child

"lysol"

date: May 26, 2009

it's not a glitch
just buy more ammo and ur fine

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Score: 7
Evil-Iron

"Good game but"

date: May 26, 2009

The money gain is really bad and the reload time is really slow.
And the fact that the zombies get strong so fast is only making the game to hard to fast. But it is a good game and it is always fun to kill zombies.

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Score: 7
Lysol13

"Not bad."

date: May 26, 2009

It's cool. The zombies do get a little strong too quickly and I ht the same glitch on night 4 where they all just stop shooting. In night five I couldn't shoot either. Needless to say, that's where I died. Overall, I liked it but there are things that need to be fixed.

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Score: 8
Fleshlight

"Died on Night 12"

date: May 26, 2009

Great Game!

Graphics: I really enjoy defense games with grids. It's nice and clean, but it needs more to keep the player entertained.

Audio: the music wasn't the best, but the sound effects were good.

Gameplay: Though the increasing difficulty breaks the monotony of the game, it's still fairly repetitive. Unless there is something more past night 12, it needs more variety.

Difficulty: I found it challenging, and I wouldn't change a lot. The problem is there is only one strategy throughout the game. Create more gunmen and defend them as best you can. It doesn't seem like there is a reason to upgrade your weapon because the reload time is way too long. Damage upgrade is pointless when the gun reloads so slow. Even if you max the speed to 2 seconds, it still takes an eternity to reload (though it's a lot longer than 2 seconds; I counted). These upgrades need to cost a lot less, and you need more of them to have a use in the game.

Defending the medic and scientist I also didn't really understand. I saw little effect of keeping them alive. They should play a bigger role so the player has a reason to spend money on barriers for them.

The barriers became practically useless as the game went on. Without a 3 star gunman (I think that's the max) near the barriers, they don't stand a chance of staying up.

More upgrades, more zombie types, more variety. Improve on these things and the game will be %100 better.

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