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Uploaded
Apr 2, 2009 | 12:47 PM EDT

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Author Comments

This is my first flash submision on this website.
Its the BASIC ENGINE for a game i"m making : "Call of Eennaamhier".
For help click on the "help" button.
***btw i forgot the preloader so please wait.

== edit 01==
I forgot to mention that you cant die yet in this version.
== end edit 01 ==

Please only constructive comments on this and if u find any bugs please pm me.

Reviews


wittekopkewittekopke

Rated 3.5 / 5 stars April 2, 2009

goed

vraagje ben je belg of nederlander


schadow-of-an-angel responds:

Een nederlander maar kon je dat niet in een pm vragen (btw staat ook op mijn newgrounds profiel)


mr-jonesmr-jones

Rated 2.5 / 5 stars April 2, 2009

Pretty good for what it is

Controls nicely, and looks good.

It may just be me, but the background appears to scroll a little fast.

Spacebar is a nice reload button, as it's easier to find then the usual 'R' key (I'm a baby and hate outstretching my index finger ever so slightly to hit the 'R' key, so what, right?)

Also, I appear to be holding automatic weapons... that don't fire as such -- my finger got tired.

I think I saw one of the scrolling frames come out of place, and I saw a grey box along the side instead of background picture. If it helps, I believe I was jumping backwards and shooting when this happened. I tried to recreate it, but couldn't. I hope that helps somehow.

Keep up the good work. :-)

--mister. jones


People find this review helpful!
schadow-of-an-angel responds:

Thanks for the review.
I think i made the Grey box thing when i made a version that i could put on the web so there wouldn't be to many unfinished things in there that would slow down the game but this mean i just placed it wrong in this so it will be fixed in the next time. And about the background do u mean the sky or the city?


Projec7Projec7

Rated 2 / 5 stars April 2, 2009

needs more enemies

Need's like trillions of enemys!

Killing one is boring
Killing five is boring
Killing ten is fun!



jakel150jakel150

Rated 0 / 5 stars April 2, 2009

nifty

have a crazy amount of types of enemies, like maybe 30 or something... you could even throw in some other basic shapes like squares or triangles.... maybe you can have a buddy to help you through your quest... upgrade weapons shouldn't be available for the entire game just between missions or you could have a store appear throught several levels... you could make ramps or rails for the main character to roll on... if this is a scripting issue ( i wouldn't have a clue) you could make cut scenes for this... you could make cut scenes in general... there is a lot you can do with this game... just get creative


schadow-of-an-angel responds:

I will add more in the game next time im just posting it here to see what people like and if there are bugs etc.
and there will be working on a storyline and more kinds of enemy's next.


palodigonpalodigon

Rated 3.5 / 5 stars April 2, 2009

Good

Good, but get rid of the Dutch words in the game.
klik = click
geweer = gun
etc

I don't mind, I can understand it. But I assume many others do not.


schadow-of-an-angel responds:

Thanks for the comment.
i kinda look over the dutch words i'm so used to it that and i am not really good at grammar.