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Flash Rally - First Stage

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Author Comments

Drive one of the three cars through the nine tracks on three different landscapes in order to win three tournaments. Oh, and there's also fifteen achievements to unlock.

Controls: Arrow keys or WASD to control car, M to toggle mute anywhere in the game, P or ESC to pause race.

Instructions: Get at least a bronze cup in the tournament to unlock the next tournament, more tracks for time trial mode and new cars. Restarting race is not allowed in the tournament mode, but you can retire from the tournament at any time and start it over.

IMPORTANT!
If you experience slowdowns or lag, please make sure that you have about 300mb of free memory available.

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Liked it,

I liked it very much,
But the steering is reeeaally sensible, maybe you can make it something slower.

One problem

I thought that overall this game was pretty well done man, even though I haven't had much time to dig into it. My only concern is your comment (and my first hand experience) of needing 300mb of free memory. Everytime I finished a race, it sat at the screen showing my ranking after it submitted my score and just would not move past it. In the meantime my entire computer slowed down BIG time. I wouldn't call this computer top of the line, but it has never had a problem running intensive flash games before.

So, 300mb of memory as in RAM or HD space? I have way more than 300MB HD space available, but if you mean RAM...that seems a little off for me for a flash game. No way a flash game should need more RAM than Diablo II

Dimonte responds:

Thanks for the feedback!
And answering your questions, it's RAM. Yes, it's too much. As i mentioned earlier this game has some serious flaws, one being the use of memory. The graphics for tracks are stored in a vector form and when the race starts two giant 4000x4000px bitmaps are rendered. And there you have it, 300mb of RAM.

yeah!

Good game... and the controls are good to. It was like in real life a bit.
Keep up the good work!

Dimonte responds:

Thanks for the feedback!

Adding a crash system

Adding a crash system would give it an extra touch

Dimonte responds:

Thanks for the feedback!
I've considered making a crash system, but in the end I scrapped that idea. The thing is, collision are slowing you down anyway, so the crashing would only add to frustration on the longer tracks.

is cool

nice game man

Dimonte responds:

Thanks for the feedback!

Credits & Info

Views
6,643
Faves:
6
Votes
8
Score
3.21 / 5.00

Uploaded
Mar 6, 2009
9:37 AM EST