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CyberRace multiplayer

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Author Comments

This is my firt multiplayer game, this version is in low resolution, but on my site (www.menato.net) there is the high resolution version that run with fast PC (not mine!!).
Don't know if my server will resist... maximum are alowed 64 multiplayer games.

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Big let down

I came here expecting a "multiplayer game". This was a junkie one player game with a high score list...

good effert, but the name attracted people thinking they are going to be racing each other, live. But they will vote badly for the let down...

gsxr1100 responds:

Yes, it's multiplayer, but You have to play while someone is playing... Try it with some Your friends, starting in the same time, in the same circuit.

cool race car

is really cool,

Needs much more Work

Hey.

It's not too interesting as it is. It needs a lot more work.

First off, I got a bunch of ActionScript run-time errors when the game was loading:

Error 1: ReferenceError: Error #1065: Variable swf is not defined.

Error 2: ReferenceError: Error #1065: Variable Sharepoint__ is not defined.

Error 3: TypeError: Error #1009: Cannot access a property or method of a null object reference. at MainGame$/RilevaMouseMove()"

Graphics:
- Graphics are fine, but drop the multicolored text, and take some of the thickness out of the fonts. They are too hard to read.

Audio:
- Are there sounds in the game? If so, how do I enable them?

Control:
- Ease to control the car, but maybe add a brake control.

Gameplay and Performance:
Lots of things to be done here. Perhaps consider the following:
Things to consider to make it more interesting
- Add powerups, like short speed boosts
- Add hazards in the tracks.
- Add computer components to race against in single player mode.
- The name entry is a nice touch from console games, but get rid of that. It's much easier to type. Just let the player use the keyboard.
- Perhaps, make so you can win money after races, and use it to upgrade your car.
- Add some sort of arrows or guides when the track is about to make sharp turns.
- I went to your site and loaded the hi-res, and you really need to optimize that. Just from fading out the title screen, it's painfully slow. There's no reason why that should be running this slowly.

Again, this has potential of becoming a good game, but it looks more like a customized tutorial rip.

Lots of work to do. I'm assuming you're still working on this one, and just wanted some initial feedback?

WOW!

I know it isnt a too high rating for the title WOW!, but like you said its low resoloution. the first screen, no offence, looked like I drew it in paint (im rubbish at digital art). I do, however like your game itself. a few things to think about in your next post, Radar or map of race, and the turning it can be too responsive as in turning and suddenly youve done a 360 or not responsive enough as in you need to drive a 90 degree angle and you will only turn like 45 by the end. However very good with a bit you could make a drift.

not bad

the turning ratio seems to be a bit too sensitive for a keyboard

Credits & Info

Views
4,300
Faves:
2
Votes
7
Score
1.75 / 5.00

Uploaded
Feb 5, 2009
1:57 PM EST