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Uploaded
Jan 23, 2009 | 8:44 PM EST
  • Daily 2nd Place January 24, 2009
  • Weekly 5th Place January 28, 2009

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Welcome to Purgatory 5 Points Beat 5 Levels
Dark Times 25 Points Beat 10 Levels
Support the Creators! 25 Points Check out Closure on Steam!
Lost in the Dark 50 Points Beat 20 Levels
Closure 100 Points Beat the game

Author Comments

www.closuregame.com

This is the original flash prototype of Closure.
After releasing this here on Newgrounds, we spent 3 years making a bigger and better commercial version of the game from the ground up in a new engine.

It is NOW AVAILABLE ON STEAM and you can check it out here
http://store.steampowered .com/app/72000/

The new version of the game is better in every single way. The graphics are better, the music is better, the gameplay is smoother, the puzzles are less frustrating (and there's nearly 100 of them!), there's new mechanics, new features, new characters, and hidden silver moths to keep you busy for a long time.

Enjoy!

Reviews


ghyslynghyslyn

Rated 3.5 / 5 stars

original idea

but the presentation was flawed, graphic intensive and you havent completely capitalized on the potential of the base design, overall pretty good though, I got stuck on level 10



sploderdogsploderdog

Rated 5 / 5 stars

I can see it now

Now your thinking with light bulbs


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PoundDotBlamPoundDotBlam

Rated 5 / 5 stars

brilliant

How does anyone score this less than an 8 for pure creativity? Amazing mind you have (*in piss poor yoda voice*) 10/5


People find this review helpful!
Glaiel-Gamer responds:

so far most of the under 8 reviews have been cause people apparently missed the hint that you need flash player 10 to run this.


LiveAgainstLiveAgainst

Rated 5 / 5 stars

Nice game!

Great Job Guys! Chill out on the beginning credits, there seemed like 1000 of them.


People find this review helpful!
Glaiel-Gamer responds:

there were 3 lol
AND that's the tutorial

Be glad I didn't flash 4 minutes of "previews" first


jmtb02jmtb02

Rated 5 / 5 stars

You guys nailed it!

Closure is a beautifully unique idea.

For a game that could have easily been sloppy it had a tight feel to it. You are dealing with single pixels for credible jumping and movement so to have the engine recognize and work with that is fantastic.

It's a very chic game and with it rolling after Aether I am continually being surprised by your ability to go above and beyond. Keep it up.

Additionally, nice job Jon. You did a great job breathing life into this game with subtle but exceptional black and white artwork.

-John


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