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Dec 30, 2008 | 3:30 PM EST

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Author Comments

It's here. Finally.

Okay, i put much time into this and in the end, it did not turn out as great as i thought. whatever, i still hope you enjoy my winter flash submission.

Pheeww guys it's the 30th and tomorrow is the deadline... :O

Android-Musik (George Dziov)
and to Manuela Bruckner

I also made two wallpapers and if you haven't checked them out, do it now!
Here are my two posts:


there may be spaces in the URLs which brake the adress so you u gotta delete them...

i've made up the story for the second part but it will just be a movie. i'm not sure if i shall make a second one, you decide :O

Anything else to say? I don't think so. Click the yellow-white blinking text already!



Rated 5 / 5 stars

This is a very fun game but when are you gonna make Bingo 2? I wanna know wat bingo's gonna do to the factory? Amirite???

OctoFlash responds:

thanks for the review! bingo 2 will have to wait quite a while since i'm busy with other things at the time. also, there are some other games i want to make first (for example HYDRA 2.0).

so yeah, sorry it will take a little for you to see what bingo does do the factory.. but i will contact you as soon as it's out! ;)


Rated 2.5 / 5 stars


It has a good backstory but the controls are way too simple. And it took me a while to get what to do in the whale chase part.

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Rated 2.5 / 5 stars


the whale part is hard the up and down for the slide and jump is hard to get

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Rated 2.5 / 5 stars


Ok until the point where the whale chases you, and you lose health and die without being able to do anything

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Rated 3.5 / 5 stars


A decent game that had decent variety in gameplay (which is relatively simple throughout the entire game) to keep me entertained, and some good catchy music.

The outrunning the whale part of the game is a little flawed flawed though. I'm not saying that because it was "hard" or because I couldn't pass it or anything. The way the random spawning of obstacles work is flawed, like a blatant one is how fruit trees will spawn right in icecaves, or they'll spawn in a matter that if you if you get it, it would sometimes be too close to a rock or icecave and you'd inevitably hit it before you got a chance to jump/duck, which doesn't make it bad reflexes on the player's fault, but bad programming. Which in itself doesn't make a huge problem since it doesn't occur all that often, but it's something that still annoyed me.