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The Necronomicon 2.0

rated 4.42 / 5 stars
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Strategy - Other

Credits & Info

Sep 5, 2008 | 10:54 AM EDT

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Author Comments

The sequel is now up on Newgrounds - you can check it out by selecting the 'also by this author' in the bottom left.

A brand new version of the card game The Necronomicon, with a new game mode, and full of new art drawn up by various contributors. There are now 30 ranks to beat, and the game ends when either you get to 30 before your opponent, or they beat you up to rank 30.

Bug fixes, game changes and tweaks, and a whole new game mode called Challenge Mode. Defeat the opponent in a series of scenarios where the odds are stacked against you.

Also includes some rule changes and creatures now have additional abilities.

** NEW - . - MASSIVE update to how the cards are dealt out. Basically what happens now in the fix is that you both have a deck of whatever amount of cards are unlocked, and each card will be seen once by each of you. There will be no duplicate cards appearing until your deck has been exhausted and shuffled, and so the only dups you will see are the cards you held from the previous shuffle. Makes everything much more balanced.



Rated 5 / 5 stars

Well done

ive been looking for a good online card game for a while, and now i've found it. Fun to play, unique and fresh rules, and addicting. seriously you should get this published as a TCG. (Applaud)

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Rated 5 / 5 stars


it's demonic,deckin,sick. its's.... PERFECT! next time include a storyline. it would make it a little more interesting but other then that its flawless.

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Rated 5 / 5 stars


Great card game, love the graphic and the Lovecraft atmosphere!

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Rated 5 / 5 stars


Liked it a lot! :)

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Rated 5 / 5 stars

H.P. Lovecraft would enjoy this.

This is a well thought out card game with some very good art as well for the cards. The AI opponent, while not exactly brilliant. Puts up a pretty good fight if you let your guard down. Gameplay is fairly straigtforward, but the interplay of the diffrent card types, Attack/Summon/Heal/Banish/Taint/Drive Insane/Buff - allow some interesting tactics. Buff your Elder to block damage? Or buff your Arcane to increase spell damage? Whittle away at their health or sanity with monsters and attacks. Many diffrent approaches can present themselves. But where is good ol' Cthulhu? Still sleeping I guess... heh-heh-heh-heh...

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