Score: 8
"Fun, original premise, but no long-term interest."
date: August 22, 2008
The problem lies with the way the game escalates the difficulty. Since the scan bar gets thinner and thinner each level, eventually it becomes impossible to see anything. In other words, it's only a matter of time before you lose.
I recommend a bigger, more elaborate campaign mode in the next game you make. Something with persistent stats you can level up, and unlockable levels. That might seem odd for a medical game like this one, but trust me, there's all kinds of ways you can add long-term interest to an otherwise simple game premise.