- The Battle - by freeworldgroup



Author & File Information

Zero Level

Music

'Zero Level'

by: Syntrus


Submitted: 07/18/2008 | 07:09PM EST

File Info: Game | 420.1 KB | Add Game to Favorites

Genre: Strategy - Real-time (RTS)

Current Score: 3.88 / 5.00

1,168 votes | 57,170 views

  • Daily 3rd Place Daily 3rd Place – 07/19/2008

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Author Comments

Your objective is to create an army with the limited money you possess and to wipe out the enemy and their fortress (situated to your right).

Your main source of income is an oil well situated just outside of your stronghold - make sure you don't lose it to enemy forces, or you may find yourself pennyless and defeated.

Starts off easy enough, but gets very difficult as the stages progress!

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The people have spoken

Average Score: 7.8 / 10

Score: 8
death54545

"Ehhh"

date: 4 hours ago

Was kind of easy due to the fact that the lazer owns all including the Battleships so all i did was max out the defence tree then work my way up the land tree then the air and finnaly the sea and i pretty much had all tech lvls by 9 :P since i could just camp thier wait till the oil wells went dry and the sort.

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Score: 8
Klomo222

"Really Good"

date: November 7, 2009

this game shows the stratigic way of playing most defensive games, and also shows you have to be speedy about it. really creative game, love it! personally if you wanna make this game better, id say put, more types of weponry and mabey story mode and a seperate quick play mode.

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Score: 9
vahndelfire

"great game"

date: November 2, 2009

this is a good all around game way to go free world

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Score: 10
TurtleKirby101

"Good but easy"

date: November 2, 2009

Well lets start on a good piont it was awesome in that it had a lot of units, upgrades, etc. I liked this, it gave good variety and plenty to do. That was what mostly made the game for me, although it could do with a few more units. However, yes, it was too easy, and I'm not talking about just the first lavels, I'm talking about the whole game. I only had to restart a couple of times because I wasn't keeping up with the research. But still, this was an awesome game, and deserves a 10, definetly. I also liked that you could choose which shot to fire, and that it costed money, thus preventing bullet spams. However, you should be able to fire them at naval units. Talking about naval units, there weren't enough, make different types like PT boats, destroyers, cruisers, battleships etc... maybe even subs. Or maybe even aircraft carriers, which could launch aircraft from a closer distance. Also the bullet selection thing should have been more clear, as I only found out about it in the later levels, if I knew that from the start it could have saved my restarts. Also on the "things to improve" list are that there should be transport helicopters which transport troops/tanks further up the battlefield. There is a lot more potential out of this, but it is still a 10 from me.

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Score: 10
bloodhoundss

"real good"

date: October 31, 2009

i had all the upgrades.oh for a hint mix up your men and research.

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