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07/10/2008 | 02:17PM EST
Game | 47 KB
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1.43 / 5.00
279 votes | 998 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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Submissions by Achyut Veluvali (cagedlion): — Choose below… — Basket ball game Bombing Mission Build a Railway Track Country Car Ride Crazy Car Race Digital Maze Don Quixote Feed the Dolphin Gravity Ski Jump Guard The Castle Hero And The Enemies Rapid Fire-2 Rapid_Fire Robo Shuttle Save the Blue Whale Save the Earth Save the Golden Eggs Save the Stickman Shoot a Tank Simple Golf Game Simple Soccer Game Space Mission-2008 Tank Battle Tank Man To kill a Mocking Boss
Drag the Player paddle and hit the ball. If the ball hits the target you score one point. Every level has a duration of 30 seconds, and there are 5 levels. With each level the ball speed increases, and the target size decreases, making it more little more difficult to play. You go to next level if you score 10 points in every level. Updated on July 11-2008: 1) 5 levels included. 2) BG Music included. 3 Timer added, instead of chances. 4) Walls included. Updated on July 12-2008: Volume control shifted to frames 1 and 3.
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Average Score: 2.8 / 10
"meh"
just to glitchy to be worth a real score and your target was another example of horrible abuse of the gradient tool
Please play the updated game.
"-cough cough-"
What a crappy remake of a pong/breakout type game. There were no walls, the paddle glitched like a motherfucker, and on top of that, there was no music. Do your homework.
Walls on all four sides added. The clue for easy playing is that, make the ball bounce off the paddle, and adjust the horizontal bounce of the ball to make it hit the target square.
"No walls."
There aren't any walls! The difficulty itself is hard and I can't really say much about that. However if you're going to make a game with levels it's important to have increasing difficulty starting with something easy and ending with something hard. And the paddle dragging is sort of okay, maybe add an option in the beginning if you want to use the arrow keys or the mouse? And last, the graphics are way too bland and generic, along with the sounds. Overall it was okay but much too hard especially for the first level.
Regarding walls comments are given at the first review. I am planning to make levels with decreasing size of the target. I found that mouse movement is faster than arrow keys. Many viewers find bg sound annoying and shut it off, that is why I have not included it.
"not too good"
hoe the F88k is it possible ot have -6 chances i was . dang i suck that bad. fix your scoring system
Timer added instead of ten chances. Regarding clue for easy playing please see comments at review 1. Now the game is very easy to win!
"-.-"
not bad but... put some walls left and right... and dont drag the paddle (i think, it would it better to use cursor-keys or the mouse cursor)
Thanks! Please see previous comments reagarding walls and mouse movement.