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Uploaded
Jun 26, 2008 | 10:35 PM EDT

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Author Comments

THIS IS A DEMO, The whole game should be out no later than May 2009
Fear Unlimited Arena should be out in the next week or 2

Please be merciful and warey of any glitches.
Report them and Help Make the Full Game Kick Ass

I too this game back to its devil may cry roots and hopefully it will be for the better.
Encons back to his old style and the games tweaked.
There are 3 modes of play, Id recommend wussy or slayer mode though. Death sentence is called that for a reason!!!!.

glitch 1 - if one of the spinning lizard enemies gets caught try restarting. Im working on fixing that now.
Glitch 2 - If The music skips in room 1 , try restarting, Im working on fixing that now!

Controls

Q = Taunt
W = Examine/pickup/opendoor
A = evasive action
S = gun action
D = sword action
F = Power Up
Z = switch guns
X = switch swords

Arrow keys = move/aim

CTRL = pause/unpause

Reviews


Jailer222Jailer222

Rated 4.5 / 5 stars

GOOD!

The only addition i can think of is moving while shooting



slipknot66695slipknot66695

Rated 4.5 / 5 stars

very glitchy

but still good as a demo, a good picture of what the final work will be.....my issues were the not being able to turn during a jump, first guys attack way too fast, and if you attack and move past them you cant not get hit

other than that good demo, cant wait for the final edit


People find this review helpful!

mrpibbs1mrpibbs1

Rated 4 / 5 stars

Well...

I really liked it! Very well made. I think I found a glitch.. When you go in "Devil Trigger" mode, the dude you play as looks like he did before.. until you swing you sword or something. Then he looks all coolio like he should. But great job! I'm looking forward to playing to full version



Summy010Summy010

Rated 4 / 5 stars

Well...

Personally I liked how Issue one was setup, it was slower and the graphics were a bit more done up.



MonnyMonny

Rated 4 / 5 stars

Nice demo

Seems like it's gonna be a fairly solid game. Nice backgrounds.

The animation seems a little bit simplistic, so work on that, and it appears as though the frame kinda freezes there at the apex of the jump. Have the camera pan a little bit more gradual and it should fix that... Just my thoughts.

Other than that, great work, I can't wait.


People find this review helpful!