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This is the newer version of my game "Olympclicks" with a few changes, so it is less buggy.
I was first expecting a game where you click stuff to get your character to do things.. like mario and sonic at the olympics for the DS, not that i was expecting it to have that much detail and professionalism just that style, so it surprized me.
I managed to get a silver on all the events exept the bouncing one.. i have trouble with just putting my mouse over that stuff let alone clicking it too! And the running click for some reason just made me crack up, probobly becuase it was the first one i did and i didn't know what to expect.
I think its a fun concept and you did a nice job on it.. add some more events and have like a series sort of thing where you do one after anouther and your scores are accumulated based on how well you did on everything.
Clicking games aren't my thing, but this one was pretty decent
Nice Small Game
A Very Addicting Game
Espacilly the Bouncing one ( Altought Frustrating Grr...)
5 mins Well Spent
You may want to include a tutorial option, though. I went to the running click and had no idea what to do for a couple of seconds.
It isn't difficult to catch on, but the lack of plain, clear instructions causes a bit of confusion.
Maybe add other minigames, like--
--click as fast as you can for some amount of time and the number of clicks you get determines your success on a high jump
--(frequently used concept, I know) click to aim for archery, including adjustments for wind speed and power (this may also work for javelin)
I'll be excited to see your finished product.
Ah, I see...
good timing with the whole olympics deal in the works in real life.
I found that there is the problem of the high scores being really messed up by people who dont play it and just hit tab and enter.
If you can, make it so that when you hit tab it makes you lose or something.
I got about 900 clicks on the 30-second classic by hitting tab to select and then holding enter down...
So thatll make it fair for the rest of us, eh? =D
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