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Prehistoric 2

Authors

Kevin (Buzzwerd)

Contact | Site | Add Artist to Favorites

TrueDarkness

Contact | Site | Add Artist to Favorites

Audio

*+*+Crazy Motercycle+*+*

by Chronamut

*:{)[-Nonsenceicle Loop-](}:*

by Father-of-Death

->>Seven Winds<<-

by vwvSTATICvwv

-Orr- Second Thoughts

by DavidOrr

==(Frozen Planet)==

by SBB

Black Velocity

by Sephora

Caribbean Sunflower.

by No1r

Electrockution

by theSneakySnake

Kheni - Lerssí

by Kimken

Modern Jungle

by drzzit5

One Starry Night

by adompeace

Restless Soul

by digital-musician

Date Submitted

03/07/2008 | 06:41AM EST

File Information

Game | 9.7 MB

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Current Score

3.91 / 5.00

Score Rank: #8,436
Popularity Rank: #8,716

2,249 votes | 52,251 views

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Related Submissions

Submissions by Kevin (Buzzwerd):

Submissions by TrueDarkness: View all 59 of this author's submissions

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Prehistoric 2
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  • Daily 5th Place Daily 5th Place – 03/08/2008

Author Comments

Thanks a lot for frontpage!! :D

Controls
arrow keys to move
space or up to jump
a to stomp
s to pick up and throw items
p to pause and check your kill status

Also, we put a easter egg somewhere in the menu. (Secret Ending :O)

Spaceship:
Space to fire

Up or Space Twice to double jump as Yellow DIno

Slappybot:
a to slap
s to shoot

Don't bother trying to figure out what this game is about, just play it and enjoy it. I'll explain the story in a bit, the goals I had and all that good stuff, but first the credits.

Art by Kevin Barrios
Programming by some dude named David Silver.

Ok now thats out of the way, here's the basic story:
Its the sequel, so it picks up where we left off. Dino has evolved a bit, he's a come a long way and I felt he needed a tail and some angry eyes to make him a little more manly. So you're running around in the forest, jumping on these goo things that seem to have made it their home. Dino stomps the baddies, and then goes into a cave where he meets some big black thing that wants a mushroom. What for? I have no clue, but he wants it, and Dino being such a good dinosaur seems to feel like risking his life to go get it. You come back and throw it into his mouth. Mushrooms of course, have some weird side effects, and he starts wigging out and shoots you with his laser, which in turn sends you into the future. The rest you'll have to play to see.
The game was requested to us by Armor Games (Dan Mcneely) and we agreed since we were lacking a new project to work on. Anyways, once we had started, I set out a layout that looked nice, the character was all shiny and new or whatever and I was ready to go. The story wasn't really developed until I had already started, and it originally went other ways, but we stuck to the one have as of now. A bit into creating the game I got the idea of sticking in some pop culture references in since our goal was to somewhat reflect the future. I threw some robots in there of course, but the real essence was more about the future as of now, with the little hints of other games and stuff you find all over nowadays. The art was pretty easy to come up with, it was all there for me, just had to mess with it a little really. The backgrounds were the most fun to do cause I tried to make them all completely different. Since in the first game every level had a different color scheme I figured I could do something similar for this game. Anyways, I'm not even sure how this came to be, and I don't remember making half of the sprites and whatnot, all I know is it was a painful process and we hope you enjoy it.

- Kevin Buzzwerd Barrios

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The people have spoken

Average Score: 8.5 / 10

Score: 7
bartster007

"I suppose it was a bit better...."

date: May 10, 2008

This is a good game, no doubt but it does have it's problems. I think that this game was a little too hard around the spaceship level(and most other people think that too). Pros: Cool design; weirdly cool enemies and storyline.
Cons: Not very intresting. You could have made some more items. Also I found a glitch that once i was past the aztec kinda level, in the dark cavey kinda level, I tried to pick up a ball using the s button and the dino threw the ball; therefore I couldn't get past that level cuz I couldn't aim the balls at the giant boulder.

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Score: 6
Bumpers825

"Enjoyed it..."

date: April 16, 2008

until that spaceship level. What was up with that?? It was way too hard. The dino was pretty cute though but I didn't like the throwing technique. There's a certain distance that triggers the enemies to start running at you but the distance between you and the enemy is too short for you to accurately hit it with the skull. I mean, by the time you see those little buggers and start throwing they're already right in front of you so you end up throwing the skull way over their heads. In my opinion you're better off stomping them. The purple blobs sound pretty cute when they die. Or, an easy solution to this would be to roll the skull along the ground instead of throwing it. This would let you clear the ground in front of you instead of trying to guess/aim for a certain spot.

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Score: 6
Nacale

"Well...."

by: Nacale
date: March 26, 2008

I think all it really needs is 2 be alot more faster, i died on the spaceship lvl 3 times then gave up. And the horn-headed monsters are faster than you which was annoying buti pulled through by avoiding them mostly. But all it really need is a faster Dino-thingy, your welcome! ^_^

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Score: 10
marter

"to hollowededge"

by: marter
date: March 25, 2008

if it wont go past the loading screen then there must be a problem with your computer or maybe its old anyway when i played it worked very well.

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Score: 4
tecneoslayer

"OK THAT WAS WIERD!"

date: March 25, 2008

I'm giving it a 4 because the a+s buttons were pretty slow so basicly the best way to kill is to jump or slide on enimys,and because it was BORINGGGGGGGGGGGGGGGGGGGGGG!

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