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Submitted: 01/07/2008 | 11:48AM EST
File Info: Game | 501.9 KB | Add Game to Favorites
Current Score: 2.68 / 5.00
308 votes | 2,745 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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Submissions by Tenko2: — Choose below… — Castle Defense Civ Maul TD GemTris GuessiX Oceanic Vektor Shipht
Rainbow Spawn Defense combines color-based strategy with tower defense creeps which spawn copies of themselves. There's an entire blob army to defeat, and your towers are all gray. Set 5 different targeting orders for each of your towers, and enjoy 6 different upgrades. Try to get the highest score in all 7 difficulty modes!
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Spread the word about: Rainbow Spawn Defense
Average Score: 4.7 / 10
"Too Small"
i just opened the game and said no
"An interesting twist"
It seems like a good game, i would be more incliined to play for longer if:
The interface was better There were fewer colours...you have like 10 intensities for each colour, thats a whole lot of combinations. Sometimes less is more.
"Terrible."
I usually love tower defense games, but not only did the repetitive music make me want to kill myself, the interface completely hindered all game play. I spent about 10 minutes on this game and I still have no idea what to do. It's a pretty cool concept...you just have to work on the UI if you want people to play.
"not great"
it was kinda hard to understand at first but even once i got it it was still difficult to understand anything on the hud.
"Terrible Interface"
A person need only glance at this interface to run screaming. No hierarchy, no organization... this person clearly needs an interface designer, since he cannot do it himself.