Score: 8
"Not just another mindless stream of clicking..."
date: February 1, 2010
I do like this game, because it actually requires some amount of thought instead of just clicking until something goes right. I find myself straying to games when I'm dead bored with uni work, and generally the games are even more tiresome than studying after 5 minutes. So yeah, this is a wonderful change.
The colour scheme did give me a touch of eye strain after half an hour.
I'm not a fan of the sudden jump in difficulty though. At first the learning curve was so shallow as to make me skip a number of the lower puzzles just to avoid repetitiveness, then part way through expert the game took a leap upwards and I was left cursing my laptop every 10 minutes.
Perhaps an increase in 'lives' as you move upwards would be good? Or the ability for users to select how many lives they want?
I also found it better to ignore the names, as the pictures held such little resemblance to the supposed subjects that it was more of a hindrance to pay attention to what I was meant to be making.
I get that it's pretty much impossible to make things look any more realistic when dealing with squares which basically equate to hideous over-pixelation though.
Overall? This is pretty damn awesome, but I think it could be improved.
Adjustments aside, a third instalment would be good anyway.