Score: 8
"Another 8"
date: November 28, 2007
Hey [ Nick ]
Again I do like the style you're using in your video(s). Though I know you want to know what to improve so I'll add in my input..
For the scene where he is in the lobby or restuarant and he's dialing in a number to his ear peice -- in the future you may want to show the "camera" on the ear peice as he's dialing (doesn't need to be for the full time he's dialing), just enough to show what he's doing. When I first saw that I thought he was picking his ear and I had no idea where the dialing was from.
Another thing is that I do like how the action fights are getting more involved though there is still some of seeing the same thing, a little redundant. In the past, for ideas I would watch some of the Xiao Xiao collection (you can search for it here on the Newgrounds website).
A scene I had issues with was the final scene before the credits, after killing the blue haired guy (sorry, I'm not the kind of person to look into story line details). When he lifts his hand up to answer his headpeice, I could tell you wanted to add a sort of drama, a re-accurence of his past memories, though it was a drag watching him lift that fat weapon of his. What I would do for that scene -- after killing the guy, he drops his weapons, or just one of them. Then he answers his headpiece. Though like others have been saying about porportion, when you have the guys lifting their arms, to me it just looks kinda funny. Maybe try using a different "camera" angle.
Maybe something to try is for some scenes, like the one where he is side by side with blue haired man (yay new name for him already!) and they're both shooting off at each other -- for some amount of the time you may want to try an eagle eye view "camera"
Well I'm pretty tired right now so it's a bit hard for me to post a well rounded comment, sorry for that. Keep up the long work, it only gets more intense -- but well worth it at the end.
>_^
[ Jared ]
January 6, 2008
Author's Response:
That's a lot of suggestions, but I'll keep them in mind. Here, there were sometimes when I didn't want to use an "eagle eye camera" because of the problem or drawing the buildings etc. moving by in perspective (insanely hard to do), but I'll see if I can fit one such shot into my next work. Thanks for reviewing!