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Dual Arms: Precipice

Author

RPGsrok

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Audio

Dick Dale (Buy!)

Date Submitted

11/20/2007 | 07:17PM EST

File Information

Movie | 6.3 MB

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Current Score

3.63 / 5.00

Score Rank: #20,542
Popularity Rank: #75,090

299 votes | 1,536 views

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Related Submissions

Submissions by RPGsrok:

Ages 13+ Mild Violence
Dual Arms: Precipice
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Author Comments

Update: Uploaded the new version of movie. This version fixes most of the issues with my Japanese and the one pan in the beginning. I'm now beginning work on my new project, also within the Dual Arms universe; see my profile for updates. I hope you'll look forward to it!

My second serious flash, many months of work. Please leave a review and tell me what I can improve on; I'll respond to as many as I can. Leave your cursor at the bottom of the screen to engage subtitles; I know some of the dialogue may be hard to hear. Enjoy!

Summary:
Ikaryu Solstice and his team were given a mission by the New Age Union - to get the city-state of Sivrania on their side in the conflict against the Raikeian Empire. Asiduus will argue their case, but he must not be interrupted; Ikaryu and Selenae are assigned to prevent imperial agents from interfering. But Ikaryu's mind is elsewhere, on his uncle's death at the hands of imperial soldiers, many years ago. . .

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Average Score: 8.6 / 10

Score: 10
Draxiss

"deserves more views"

date: July 19, 2008

this has improved since i saw the first episode awhile back, keep it up man

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Score: 8
dante89

"Very Nice"

date: January 8, 2008

I love the story and action scenes. Good pacing. If only the graphics and animations were better it would kick all sorts of ass. I look forward to your future works so I've already added you to my favorite artists list. Keep up the good work.

My only gripe towards graphics is that the characters looked pretty disfigured and my gripe towards animation was that it didn't seem very natural. meh its just my opinion.

January 8, 2008

Author's Response:

I don't know if you mean the animation in general, or in a specific part. Especially in the battle, there was a point where I lost patience, and the quality suffered. Thanks favoriting me though. I'll try to ensure my next work "kicks all sorts of ass". Sorry, I just had to say that. Again, thanks for reviewing.

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Score: 8
Crosseout

"thumbs up(;"

date: December 26, 2007

hey
First off I want to say that you have improved a lot.
The storyline is pretty good, its mostly linear and its easy to follow it through, which is a good thing. I like how you change between camera positions and movements, it adds a cinematic feel to it all. When it comes to the graphics there is a lot of variation, I wish you kept the clean style throughout the movie (except in the flashbacks) because you tend to have some scenes where the graphics are a bit too simplified. You use a lot of gradients which doesn't always fit but usually its nice. Your characters are good but i'd like to see a little better graphics on small details like for example the watch.

your fight scenes are mostly good, they are well coordinated and have nice backgrounds. The problem with the fight scenes are that the animation here does not run as smoothly as in the other part of the movie, its kind of jagged and sometimes the characters become disfigured.
Your voice acting is excellent, but I would invest in a proper microphone because the quality is poor.

anyways it was a nice movie, i'd say 7.6/10 which is good, no doubt about that(;

January 6, 2008

Author's Response:

Thanks, I think I've improved too. The cinematic feel was certainly what I was goin for. Was there any particular place where the "clean" style was lost? I want to know, as an author, it's hard to criticize my own work. Details? Sure, I can work on that. Just takes a little more time. To be truthful, I lost patience at some point with the battle scenes. That's why it gets so choppy sometimes. I'll do my best not to make this mistake on my next work. And hey, if you want to but me a microphone, be my guest! Those things aren't terribly cheap you know. Thanks for reviewing!

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Score: 8
lucrent

"Another 8"

date: November 28, 2007

Hey [ Nick ]

Again I do like the style you're using in your video(s). Though I know you want to know what to improve so I'll add in my input..

For the scene where he is in the lobby or restuarant and he's dialing in a number to his ear peice -- in the future you may want to show the "camera" on the ear peice as he's dialing (doesn't need to be for the full time he's dialing), just enough to show what he's doing. When I first saw that I thought he was picking his ear and I had no idea where the dialing was from.

Another thing is that I do like how the action fights are getting more involved though there is still some of seeing the same thing, a little redundant. In the past, for ideas I would watch some of the Xiao Xiao collection (you can search for it here on the Newgrounds website).

A scene I had issues with was the final scene before the credits, after killing the blue haired guy (sorry, I'm not the kind of person to look into story line details). When he lifts his hand up to answer his headpeice, I could tell you wanted to add a sort of drama, a re-accurence of his past memories, though it was a drag watching him lift that fat weapon of his. What I would do for that scene -- after killing the guy, he drops his weapons, or just one of them. Then he answers his headpiece. Though like others have been saying about porportion, when you have the guys lifting their arms, to me it just looks kinda funny. Maybe try using a different "camera" angle.

Maybe something to try is for some scenes, like the one where he is side by side with blue haired man (yay new name for him already!) and they're both shooting off at each other -- for some amount of the time you may want to try an eagle eye view "camera"

Well I'm pretty tired right now so it's a bit hard for me to post a well rounded comment, sorry for that. Keep up the long work, it only gets more intense -- but well worth it at the end.

>_^

[ Jared ]

January 6, 2008

Author's Response:

That's a lot of suggestions, but I'll keep them in mind. Here, there were sometimes when I didn't want to use an "eagle eye camera" because of the problem or drawing the buildings etc. moving by in perspective (insanely hard to do), but I'll see if I can fit one such shot into my next work. Thanks for reviewing!

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Score: 10
shadowknightx

"Outstanding! exactly what I expected!"

date: November 23, 2007

Your second flash and you've improved a lot. The animation was great and the sound went well. I think this deserves more than a 3.56. I like the storyline and the characters were well done. The animation was a little choppy in places and at some points the charcters were a little out of proportion. anyways congratulations! 5/5

November 26, 2007

Author's Response:

Thanks. I think it deserves more than a 3.56 too, but I'm biased. That's how newgrounds is I guess... I'm making it a goal of mine to have smoother animation in my next project. Essentially, I'm moving to 20 fps and putting in more frames for the same animation. I think I know what you mean by proportion, and I'll do what I can, but that's slightly more of having a "good eye", and just practicing. Anyways, glad you liked it, thanks for reviewing!

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