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Credits & Info

Nov 8, 2007 | 11:20 AM EST
  • Daily Feature November 9, 2007

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Author Comments

*Thanks for the award everyone, I appreciate it.
**The almost impossible obstacle at the end - it's sarcasm.
***I can't believe how many people press continue even if they're done! You finished, you can't continue, thus, you fall into oblivion over and over again. :D

Move crates with your telekinesis powers to move through obstacles and finish the course of 20 levels in this puzzle platformer!



Rated 1 / 5 stars

Horribly annoying physics.
I got pissed off by that jump bugs etc.


Rated 4.5 / 5 stars

I really enjoy the concept of this game. Platformer puzzles are always fun even with the slight rage they bring with them. But the music and the little character brings a charm to it that makes part of a game so much fun. Nicely done.


Rated 4 / 5 stars

The game is really interesting, one of the first flash games I played far away at the end of 2007, so it's a special game for me. With a nice music and an interesting concept, but the controls... as pilafmachine123 said, are really slippery, that will cost a star, because -even if I loved the, game, music, concept, graphics and stuff- that ends easily with my patience.

PS: crappy English, I believe you can understand this.


Rated 4 / 5 stars

It was pretty good but the controls were slippery and ended up turning into another mario game for me with the exception that you could move boxes were your freaking mind.Overall it had a good soundtrack and an alright form of graphics, all you needed to do was make the physics engine a bit better.


Rated 3 / 5 stars

I like the game itself. I think the idea is good and the graphics are pretty decent too. However, I agree with a lot of other reviewers, the controls are very poor and therefore makes it incredibly annoying to the point where you can't be bothered anymore. I have played many games similar to this and they have better controls but it is still tricky and you frustrating. The controls could be made better and if they were, it would be a lot better and I would play it more.

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