Momentum Missile Mayhem 2 by dz2001



Author & File Information


Submitted: 10/11/2007 | 04:44PM EST

File Info: Game | 9 MB | Add Game to Favorites

Genre: Action - Shooter - Fixed

Current Score: 4.33 / 5.00

15,756 votes | 381,759 views

  • Review Crew Pick Review Crew Pick – 10/17/2007
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Author Comments

Download my games here: http://dz2001.newgrounds.
com/news/post/181452

While I was working on the first MMM I had a lot of ideas but I was not sure whether the game would be successful and popular. I did not have enough motivation to spend much time on it. Well I must say it became a lot more popular than I expected, so thanks to all of you who appreciated the game so much here is MMM2. I've implemented all the features I had in mind while developing the previous game. Thats why I prefer to call MMM: Ultimate Edition, rather than MMM2, this is what MMM was supposed to look like.

WARNING: HIGH system requirements! You will need at least Pentium D (or similar) processor to play it at high quality.
PRESS "Q" AT ANY TIME TO ADJUST QUALITY

Please, report any bugs/spelling mistakes or any other troubles you may encounter in this game.

**UPDATE 29/OCT/2007**
HighScores reset! I will be doing it once in a while.

**UPDATE 19/OCT/2007** UNLIMITED SURVIVAL Game Mode Added!
I've added Survival Unlimited mode. Its the same as survival but enemy units will be going at constant speed all the time. No acceleration, thus making it unlimited.

**UPDATE 15/OCT/2007**
Two new options added to Construct Mode.
Bugs with blackholes, skill reset and some others were fixed.

**UPDATE 12/OCT/2007**
Several serious bugs have been reported, thanks for help everyone.
Keep looking! I'll probably fix everything tomorrow. And reset the highscore boards :P

**UPDATE 12/OCT/2007**
500-second powrups are not a bug, read the fucking objectives!!!
For instance, there are missions where you can't use any other ammo besides antimatter, so I set it to 500 seconds, which is longer than the wave itself.

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The people have spoken

Average Score: 9.5 / 10

Score: 9
MaMarcoto

"Muito BOm"

date: October 7, 2009

òtima jogabilidade, pura ação, perde um pouco talvez na mesmisse....
Grande jogo

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Score: 8
Santerio

"One bad side..."

date: September 24, 2009

Otherwise a great game but in the energy absorbing map, when i try to kill the god damn enemies with acceleration tower and black ball, the enemies just FLASH to the left side of the map and i cant do shit about it, they shouldnt be able to bounce too fast from the otherside of the map to the other one.

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Score: 9
NiggleWiggle

"Nice"

date: September 16, 2009

I got hooked to this game :)

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Score: 9
Sieghfried

"great extension of MMM1"

date: September 15, 2009

I give 9 only because I haven't yet checked MMM3. :) This glued me to the monitor for hours. I'm stuck at wave 29 where you have to destroy the giant ones that leave a singularity behind. I keep blowing up the whole screen and get sucked in. :)

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Score: 10
Etherealistic

"Great stuff here."

date: September 11, 2009

Excellent job with the game, by far my favorite of all three. The black holes in this are definitely a nice touch. Computer can't handle high quality, but I suppose if I downloaded it I probably wouldn't have that much a problem. I always turn the shaking off because it makes it harder to grab the orb when the damn screen is shaking like hell. Still, great stuff, as previously mentioned. I hope you come out with another game like this. Perhaps you should try a different approach..

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