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***P to pause/unpause***
***Update: Still can't figure out high scores, but fixed a few other glitches.***
***Thanks for all the views, awesome score, daily 5th, front page, and special game prize in the Madness Day Competition from Tom Fulp. This made our week :D***
There is no meaning. Only Madness. Fight your way through waves of enemies, zombies, and bosses.
coding - DonutMaster
*sorry for the late submission, had a few bugs*
Music was great
gameplay was cool
but as previously stated was a tad bit lagy dunno if thats on my hand
and the shortage of guns kinda sucked
good game, set good tone for the sequel- but 4 a sequel environmental weapons are a must. think 'cover' and 'toilets'
good but laggy
good but laggy also need more weapons
I must say it was very cool!
A really great madness game but only two things that make it annoying.
1. Bodies - Can't they just fade away instead of getting in the way all the time.
2. mini gunners - how come they can shoot through objects when i can't
Other than that it is a seriously fun game to play. For the length of the game the weapons provided seem fair but then you really can't have enough guns.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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