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Heavy Artillery

July 1, 2007 –
December 31, 2021
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

READ THE INSTRUCTIONS. They're short and simple, and you need to read them to know all the controls.

Fight off the computer and buy super weapons with credits earned from wins. The more it costs, the more damage it does.

EDIT: I made this a while back, it was my first "big" project. It had potential though.

Reviews

Needs work - good effort

It was a good game; short, but solid. The sound was a litle repetitive, and having to wait for the echo to fade before I could fire was a little annoying. You should add more sound FX and make some more levels, possibly with different elevations, more enemies, etc. The usual game 2 game upgrades. Good luck!

Not a bad game alltogether

There are some things that need improvement I think.

1 - First thing that annoyed me is when the shell hits you can't do anything untill the "hit sound" fades so each time your opponent shoots I have to wait untill the echo of the hit fades. maybe it isn't much of a problem but it annoyed me.

2 - Try to make the stages a little less flat. it would be more chalenging and thus more fun. Not too much though. It would have to be possible tyo hit each other.

But as I said I liked the game. So keep working and you might just come up with something awesome.

Best greetings from Poland.
Flauwiusz

Ok but there are a few problems

i tried out this little game and i found it rather boring. You perform the same thing over and over again and it gets rather repetative. The gameplay is very simple and the graphics are rather low quality so i would suggest spending a little more time making the game. Also in the how to play menu the button to go back is broken.

a nice try but you need some work

Can be better

The graphics were the same.
One background that does change if your cannon moves over it, wheels don't even spin and when you get hit it doesn't show. The same same poof of fire.
The gameplay was okay...It's sort of hard to look the top of the screen when your cannon is so small, and then you suddenly notice you're out of fuel. The "Power" charge doesn't make a lot of sense either...
It could be better. Better graphics or animations. Maybe make a bar that shows the power, instead of the number and an actual projector sort of thing showing the angle. I mean yeah we can sort of estimate where 24 degrees is, but it'd be better if we had an arrow.

Keep drawing and making better graphics, working on it, it'd become a pretty decent game.

Oh and also, the black with dark grey for the title, not a good choice. Was VERY hard to read what you wrote.

Gets boring quickly.

It was OK for about a minute, but theres just no incentive to keep on playing. You should of made sloped terrains and stuff. Or atleast a wall in the middle to shoot over. 2/5

Credits

Stats, Info & More

Score
2.77 / 5.00