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Credits & Info

Jan 29, 2007 | 9:29 PM EST
  • Daily 2nd Place January 31, 2007

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Author Comments


This is the first in a series of escape mini-games I intended to make. Well, other things came up after finishing the first one so I'm releasing it for play. I'll return to these later this year.

PS- Be sure to explore EVERYWHERE



Rated 5 / 5 stars


Cool, I can't wait for more


Rated 4 / 5 stars

Good thinking

To being I must admit to having used the walkthrough, but only to figure out the code for the safe in the back. It was very well thought out (especially that code, cause once I found it, it was so simple) and intresting. I am very intrigued to see what else you come up with in terms of your escape series. Please bring more.


Rated 4 / 5 stars

fun game

The game was pretty fun, good job with this. The only suggestion I have is to fix the 'taping' of the wires. I found it a pain to put the mouse in the exact spot needed for the wire I wanted.


Rated 4.5 / 5 stars

Ignore the "no sense" reviews

Great great great puzzle. In response to all the reviews about the things like "why was their tape in the glove department?"
Maybe the kidnapper is testing Afro Ninja. Also, it's a game, so who cares, what if it were different items and aspects but same way to finish.


Rated 2 / 5 stars

Well,it was a good idea but...

Like some earlier reviewers have pointed out,some aspects of the
game were very uncommon and some incorrect,for instance,just
why was there a roll of electrical tape on the glove compartment?
Why were all the wires in the electrical box cut in the first place?
The wiring diagram was under the lining of the roof?What?The one
that puzzled me the most was that not all the wires could be
re-connected?That made no sense whatsoever.You just HAPPEN to
have all the right tools in the car with you too,sorry AN,it could be
so much better,biggest complaint,I would've broke the window with
the flashlight,why wouldn't this game character do it?

Afro-Ninja responds:

The windows were barred, breaking them wouldn't do much good.

I should clarify on the 'no-plot' thing though- while there is in fact 'no-plot' the assumption is that someone has put you in this car and has designed a way for you to get out. Think of it as a test.