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StarCraft FA 5

Author

dz2001

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Date Submitted

11/22/2006 | 02:50PM EST

File Information

Game | 7 MB

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Current Score

4.04 / 5.00

Score Rank: #4,354
Popularity Rank: #681

11,331 votes | 1,056,362 views

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Ages 13+ Mild Violence
StarCraft FA 5
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  • Daily Feature Daily Feature – 11/23/2006
  • Weekly 4th Place Weekly 4th Place – 11/29/2006

Author Comments

**Warning this game has high system requirements
**I would recommend Pentium 4, 2.5-3Ghz
**Press Q to adjust quality if the game is running slow

*28.nov.2006* [Version 1.1] Fixes:
You've asked for this: ingame menu transitions are now optional - you can turn them off in the OPTIONS and switch between menu sections instantly. I've fixed 2 major bugs: Elder Brain bug (you could get double mana without having it installed) and Construct Mode bug (the respawn rates are now set to 0 when you quit to menu)
Some spelling mistakes are also fixed.
*26.nov.2006*
In response to the reviews:
- I know that the game is slow, and there is no way that i know of to make it faster, sorry about that.
- Stop bitching about difficulty (regeneration rates, respawn rates, dmg, hit points, too strong dragoons, etc). I am not going to change anything in the balance. If you are afraid of challenge and like to play games in which you dont die - go play something else. This game is not about random clicking and shooting - you'll have to find strategies to beat certain waves. These games I make are not for everyone =3
- There are some bugs caused by Construct Mode which wasn't tested properly and some spelling errors - I'll fix them soon.
- Hotkeys.. I'll think about that... don't really like the idea though.
*24.nov.2006*
I've asked whether I succeeded In creating the best defence game ever... and now its on the first place in Defence Games Collection and on the fron page!!! I guess that answers my question, hehe %)))
Thanks for the front page, Tom =3
*22.nov.2006* StarCraft Flash Action 5 is finally finished, after almost a year in development =3
I started working on this game several months after relatively successful release of my first defence game - StarCraft FA3.
FA3 was my first try in making defence games and it was rather primitive and boring (yes I admit it). This game is nothing like that, this is my ultimate defence game as I see it:
- enemies wont just walk into your base and explode (or pass by like in fa3) as in many games of such kind; in SCFA5 all the enemy units will be actually attacking your base %) there are 13 unique enemies with different attack types and different aims!
- There are 8 buildings that you will be able to build on your base: 4 "defence towers" and 4 "special buildings" that will unlock new features (like making infested terrans out of marines)
- the gameplay is divided into 27 waves, you will be able to SAVE after each wave
- there are numerous ways of killing enemies - not just building towers and watching them shoot (you'll loose this way). There are also 8 psionic spells, mines, infested terran etc...
- you will earn experience, levelup -> gain new spells and improve your abilities!

My goal was to create the best defence game ever and now its up to you to decide whether I succeeded or not!

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The people have spoken

Average Score: 7.9 / 10

Score: 9
ketur90

"Keep up the good work"

date: May 8, 2008

Finally beat this on "standard" (aka hard) difficulty. It is very difficult and forces you to use varied tactics depending on the situation which I thought added to the fun. My main complaint is the randomness of some of the spawns make some points impossible to pass unless luck is in your favor on the spawn (so save after every level.) I also did not like that you can get damaged by friendly fire. Makes using the tears and more powerful abilities very risky close to your structures. Overall though great job!

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Score: 8
Roger56

"GOOD BUT,"

date: May 7, 2008

but DA\MN this game is way to hard all i could use is those scoirpion guys and i could only make it to lv. 2 overmind is there any easy difficulty or anything if u make another plss dont make it to hard and make the energy bar regenerate faster is way to hard to kill those robots while the energy regenerates really for 5 secs. then ataack again ..........................but great game.................................
...

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Score: 10
l1ld13

"nice"

by: l1ld13
date: May 7, 2008

very nice bt i think it would have been better if u can make zerg troops and stuff like dat but overall nice

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Score: 10
kill0rb3kill3d

"nice!!"

date: May 6, 2008

nice game well done

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Score: 7
abraveliltoaster

"I enjoyed this, I really did!"

date: May 5, 2008

It was fun, but it was far more then a "challenge" to the point where I did end up turning it off. I like a challenge, but from other reviews as well as mine? This was a near struggle just to keep your head above the water. That isn't to say you should change that, it's just for me it made me turn my head away.
What I did enjoy about it was that it is Starcraft, it stays true to the real game and that it can be fun!
I gave it a 7 because it was fun, yet, aggrivating.

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