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Nov 14, 2006 | 5:15 PM EST
  • Daily 2nd Place November 15, 2006

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Author Comments

My first completed game. If it runs slow, click on 'options' and set the settings to low. Enjoy!
-Use forests to retreat, zombies will usually not persue if you dont shoot and retreat.
-Buying support adds a vehicle to the currently selected squad. the number isn's the cost, but how much time the vehicle will take to arrive.
-Whoever is closest to the enemy will engage them when an attack order is given.
-dont expect your men to fight a battle they cant hope to win.
-push 'M' for mission select.



Rated 4.5 / 5 stars


Over all this was a really good game! One of the only problems I had with it, and I'm sure everyone else did, was that the scrolling across the war zone was really bad! Also I normally put games, and movies in high quality, yet I had to set it to low quality this time, so I didn't have to see every frame of movement! Work on that because I hate low q. and the scrolling. Otherwise it was awesome! Though I never figured out how much money I had, because there was no box that said it. It was confusing when I tried to buy items. I like how the game works, going from an overhead view, to the battle scene. When I saw this in the flash portal I gave it a 4. Same situation here.

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Rated 5 / 5 stars

Its an honor to review this masterpiece.

Holy smoke holy cow holy lord... i cant believe this... game is so perfect. i would more than ten like 13.

Thx for this game.


Rated 4.5 / 5 stars

The atmosphere is great

Gritty and cool, but when it comes to balance it fails, there is only one unit that can take on 30 zombies without retreating or taking losses, and that is a 5 man squad with a heavy tank falling back, and even then losses occur, the rest retreats without a gamble. It would be nice if you could add heavier weaponry to your squads like mortars and machineguns or even flamers because your footmen dont stand one chance, unless im doing this wrong


Rated 4 / 5 stars

Great, except for 2 things...

Two things: One, the auto-retreat.
Two, the unit selection.

These two things combined sometimes make winning completely impossible. No matter how many times I tell the stronger force to engage the enemy, it doesn't listen. It picks whichever of my units is closes to the enemy, and forces it to attack. Which in some cases, means that your weak force, which just auto-retreated, is forced into battle again, against the will of the commander. And they just auto-retreat again and again, and you lose.


Rated 3.5 / 5 stars

Wonderful, but flawed

This game is great...except. Two things. First, I think the auto retreat system, which could be a great game dynamic, needs to be rationalized a bit. The problem is that you put a unit into combat, and then it runs off...and it does it two more times and you lose. I think if you allowed a bit more margin with the retreat so that every retreat isn't a full out rout it would be better. Second, play control. The game is constantly, CONSTANTLY attacking with a different unit then I tell it to (and no, it's not because another unit is about to be engaged at close quarters). That is REALLY frustrating. Otherwise, this game is spectacular, and if those issues were 50 material. Great job.

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