Author & File Information


Submitted: 10/29/2006 | 11:27PM EST

File Info: Game | 5.5 MB | Add Game to Favorites

Genre: Adventure - Point 'n Click

Current Score: 4.11 / 5.00

9,924 votes | 1,206,971 views

  • Daily Feature Daily Feature – 10/31/2006
  • Weekly 5th Place Weekly 5th Place – 11/01/2006

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Author Comments

-PURSUIT- will take your breath away, in this dramatic sequel to -TRAPPED-....
-ESCAPE- is the final part to the Trilogy and is out now!

Presented by Godlimations.com
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The people have spoken

Average Score: 8.4 / 10

Score: 1
LimeCatMaster

"Ladies and Gentleman..."

date: 15 hours ago

How not to make a good game.

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Score: 0
Nerdbayne

"bad."

date: November 18, 2009

just, bad.

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Score: 7
AkiserS

"Cool, but could be better."

date: November 18, 2009

This one is very good too, but the first one was better. Got worse because of the failed click and point system.(Why should I think that it would be good to click on the wall?)

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Score: 0
TrappedInAmber

"Ooi..."

date: November 18, 2009

---SPOILERS AHEAD, NOT THAT YOU SHOULD CARE---

You, uh, wanna explain that travesty to me? Okay, let me break down my main complaints here...

One -- religious bullshit. Keep it out of the game. It serves no purpose and is just plain obnoxious, especially when it's present in vital items.

Two -- our protagonist. Seriously? "I don't want to get my fingernails dirty."? That's just stupid. And, come on... this girl was really in the force? She's a ditz beyond measure. I'm not saying quirkiness is bad, I'm saying you're not keeping things consistent with reality, or with themselves.

Three -- the puzzles. Holy shit, the puzzles. This is my biggest complaint. These are, bar none, the most unintuitive puzzles I have ever seen. Being locked INSIDE a car and not just using YOUR GUN or your KNIFE to break the window? A totally nondescript wall that you need to chisel away? With a pocketknife? Having to COAT A TEDDY BEAR IN OIL TO OIL UP A SWITCH? And that goddamned fishing rod. Nevermind that fish don't eat bananas. Nevermind your combine system is unintuitive and flawed... how on Earth are we supposed to work out that we have to combine a banana, a knife, a rope and glue? Were you really so hard-pressed for ideas that you needed to do THAT?

Four -- voice acting. We get it. Dan is Solid Snake and Delia is ditzy girl. Now can we please get some actors (and I don't CARE if some internet superstar voiced Delia) who don't overact everything they say?

If you really can't get these very basic ideas under control, stop making games. Your animation is halfway decent, but you cut corners and over-exaggerate simple movements like breathing. Finally, you commit the worst crime possible in point-and-click adventure games. You make puzzles stupid for the sake of pseudo-difficulty. I don't know if you think you're some kind of big-shot or something, but here's the deal -- you're not.

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Score: 0
SylvanLynch

"Monkey Island. . ."

date: November 18, 2009

As interpreted by a seven-year-old addicted to crack. This is probably the most mind-numbing garbage I have ever seen, and you should be ashamed of the countless suicides you've surely induced by allowing people to play it.

Learn how blowtorches work, stop being trapped in the past with your Christian beliefs of how women are fragile and overly concerned with their aesthetics, to the point where they can't even get their hands dirty to save a lover. And seriously, seriously delete this game for the fishing rod bullshit alone. Having a walkthrough out doesn't make this garbage excusable.

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