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Johnny Rocketfingers 2

rated 4.30 / 5 stars
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Adventure - Point 'n Click

Credits & Info

May 1, 2006 | 5:15 PM EDT
  • Weekly Users' Choice May 3, 2006
  • Review Crew Pick May 3, 2006
  • Daily Feature May 2, 2006

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Author Comments

The puzzles in this game are much harder than the original. If you get stuck someplace, just take your time and look around REALLY carefully. It helps to move your mouse SLOW when looking for objects to pick up.



Rated 5 / 5 stars

Every feature kicks ass

Still haven't finished this one. It's pretty tough, but it's worth coming back to later. I really appreciate the time invested in dialogue and atmosphere.


Rated 5 / 5 stars

amazing in all ways

great game
loved the art, everything was very well done

the only thing that bothered me was
that the 'shady character' wore his ring upside down, why is this?

whatever alright, keep up the awesome work


Rated 5 / 5 stars

I made an NG account just to review this.

By far one of the most incredible pieces of work I have ever had the pleasure of seeing and playing.

I wouldn't have cared if this was just a movie.

Great lines, BRILLIANT animation, great story.


I've never thought of giving something all ten before.

But it has absolutely everything.

Johnny Rocketfingers needs to become a console character as far as I'm concerned.

Keep up the incredible work.


Rated 5 / 5 stars


how can you give this lower than a 10? so much attention to detail, so much easter eggs. every review is wrong excluding mine.


Rated 4 / 5 stars

Pretty cool.

I'm a player of the prequel. I noticed a dramatic improvement in the flash used in this compared to the last one. I am impressed. It had a cool feel to it as you moved around examining everything, and picking up something, or smashing the hell outta something else. The sound got very repetitive, the animating and style was pretty nice.

I liked it, a very unique game. The sound should have some beefing up to it though. And perhaps when you click to walk somewhere, maybe you could insert the function to allow the player to immediatly walk in another direction rather than having to fully walk the entire way to where you clicked and then make the next command.

Overall, Pretty cool, not many flaws in the game (considering that the player has a decent amount of logic.)

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