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--- WARNING: NEEDS FLASH 8 TO RUN ---
An API game (<100k!) made specially for Inglor Day 2005.
Newsdee has created a trap in his BBS sig and traps n00bies! Help Inglor liberate them!
This game was made in AS2.0 using Flash 8's Bitmap API, entirely on Inglor's day.
I hate you
because I'm colorblind.
good little sig game anyway.
Not too shabby.
I liked the original idea of making it in sig format and the story, that made me laugh. 1 point.
The graphics were not much to look at, and the size made my eyes hurt. -0.5 points.
The pure fact that it was made in API boosts it up 1.5 points.
You couldn't approach the 'noobs' from certain angles, -0.5 points.
The sound was pretty good and the game was entertaining for a while, +0.5.
The fact that it is Inglor day boosts you 1 point, making the total a 4/5.
But today isn't about scores, happy Inglor day, spread the <3!
good stuff ^^. very simple, yet highly addictive. good job!
Comical concept. :) It's a perfect minigame, simple and addictive gameplay and a relativly unique idea as well. I can find no flaws in it, keep up the great work!
(title in work)
It was a pretty unique game, mostly because of the really small size and pixilated graphics. I thought that aspect of this was pretty cool. A simple little game for a quick bit of fun.
A bit too easy(or is it?). I'm probably as confused as you by that subject. I originally thought the game would be better if you weren't allowed to touch the walls, as it's really easy to get from side to side with no penalty for touching walls. But then I just got a random game over. I went back and played again, but found no idea what caused it. A timer or perhaps some type of health?
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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