Score: 6
"Better than 3, worse than 1 and 2"
date: November 24, 2009
When I played the first level of this one, I was really happy - no life bar anymore, no bombs, no holes, just the fun that 1 and 2 gave, plus the improvements from 3, such as the extra area around the playing field (so you can better aim shots when you're near the edge), variable power, updated sprites and so on.
Of course, the holes and bombs are still there, though.
Granted, they only substract score now, so if you don't care about score, they don't matter all that much; but nevertheless, they're distracting, an annoyance, and - what's more - unnecessary.
Coupled with the fact that the game was even shorter now, I'm just not able to give this more than a 6.
November 25, 2009
Author's Response:
this idea is very undeveloped and have a few directions can be developed.
I not now if i ever continue develope it but it certainly can be some classic genre of breakout type of games.