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Shades of Grey Ep. 4

rated 4.16 / 5 stars
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Credits & Info

Apr 9, 2005 | 6:01 PM EDT
  • Daily 3rd Place April 10, 2005

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  • Shades of Grey
    Shades of Grey An amnesiac man finds himself fighting to bring color to a B&W world.

Author Comments


*Stereo Sound Recommended* This episode starts where the last left off - Please REVIEW!
And visit: for series info.

*Note: This has nothing to do with that comedy movie (shades of gray) submitted last week. :P



Rated 4.5 / 5 stars

Fantastic use of effects!

I really like how you use the shades and darkness in combination with the sound during your fight scene. This is some of the best work I have seen in a long time. I look forward to what comes next and hope your series continues well into the future!


Rated 5 / 5 stars

One of my favorite episodes yet.

I love how this one picked up. It had some of the best graphics I've seen in the entire series, and the music was synced great with the battle. It also ended on a suspenseful note, which added to overall quality of the film. Some of the energy graphics were a bit tacky, but its a fantasy flick, of course there is going to be a little tackyness. Overall: Quite possibly my favorite one of the series. Well done. 5/5.



Rated 5 / 5 stars

still loving it

i this is an awsome series, mostly its got sweet grafics, but SOME of the energy animation just doesnt fit


Rated 5 / 5 stars


Again i love this and keep this stuff up man


Rated 5 / 5 stars

Exellent series

Ok, I just finished watching the whole series, And I will paste this review on to the others.

The ideal of this series is exellent, The main char, as well as supporting chars. It seems to me however if he aquired blue, that blue color should be added to the following films, and progressivly increase depth of that color as he aquires new colors. And as for the final episode comes, it should be in full color.(just my opinion) I also noticed the background dosent do what it should for the chars movment. My cousin does comic book art, and he constructs his backgrounds in "widescreen" so to speak, and takes frames from set parimaters as the character moves along that background. I'm no animator, but it seems this technique could be used for your story boards to add more depth to the physical movments of you charactors. like so:
(this would be the whole background)
[] [] [] [] [] [] [] [] [] [] [] [] [] []
1 2 3 4 5 6 7 8 9 1011 121314
(these squares would be frame numbers on that piece of background as the main object moved along it walking)

Thats the theory anyway, and you would more or less only need x number backgrounds for your entire episode, say 2-5 depending on lenghth of film. Some of yours were short and could have done with 2 max. I also belive creating 1 large background for x# of frames could save you actual "At the drawing-board" time. As you already have the sceane set up, and dont have to re-start from scratch each time, you want to change the light or make a transition to a new look for the same sceane. My couzin buys paper on a large uninterupted roll (no preforations or stops) and cuts it off when he is done with that background. And any computer can lay your sepratly drawn charactors over this.