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US: Tainted [Demo]

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NOTE*****

YOU MIGHT WANT TO SELECT TAINTED[FULL VERSION] INSTEAD OF THIS...

END NOTE*****
Created as a contest piece for a Flash game contest held by Level Up! Games by Mj "Creek23" Mendoza IV of Grupzer0.
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This is shared as a demo version.
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(visit grupzer0.bravehost.com / send comments/suggestions at grupzer0@yahoo.com).

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nice

nice but the intro soooooooooooooooooooooooooooooooooooooooooooo
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
long ^^

creek23 responds:

the intro would be long if only your net connection is down with heavy traffic. the into animation is actually looping so you won't get bored by the slow download. much of the games here weights more then 6MB. this game is only 2.5MB.

AWESOME!

this game was soo fun. i liked the flashing of the sword animation. i would make a wider variety of enemies, though! please tell me how you write things without being blammed! i try my best!

creek23 responds:

"write things without being blammed"

cant tell you how, im still hanging on.
its a wild place outhere (newgrounds).

but try sumthin w/ humor - the green ones (it sells).

Everything adds up to make one big hulk of a game

Well I'm surprised, normally I'm not a great fan of RPG games but I enjoyed this a lot!
I think the first thing that caught my attention with this was the way you presented it, it looked good, it sounded good, and oh boy did it PLAY good!
I see you used Ragnorak in this so that lowers the originality a little the fact that you used something already created.. but I have never played ragnorak so this was a whole new thing for me.
Graphics were very impressive, they didn't look MS painted they had a somewhat 'water paint look', the grass looked like strokes of green paint painted on a canvas and the look of it seemed very artistic to me. I may be reading too much into this, but the graphics style really interested me, the painted look was the first thing that really stood out in the flash for me and it is different I'll give you that. All in all good graphics all from the blades of the grass to the swinging of your character's weapon :)
Sound: Not much to say here, suited the mood of the environment you were in well for example that slow dramatic music as you started off in the game, moving through the grass. The usual stuff, but only a small part in the game's overall excellence because you pretty much ignore the sound when you get engrossed in the gameplay.
Ah, the gameplay. My favourite element in the game. All those little extras from those interesting graphics and effects from the movement of the cute little bouncing movement of some of those enemies mould together to create one big hunk of a game. A noticeable feature in the gameplay was the movement of your character, instead of just using a spacebar button to tap and directional buttons to press we used the mouse as means of moving around. I have to say that this was very effective because not only did it give us more control over the character but it made us feel more involved and engrossed in the game; instead of just walking up to your enemy and pressing a button in a tedious manner you used your mouse to activate items you had collected, and had to successfully click on the enemy from a close distance while it was moving which imitates the 'aiming' at your enemy with a sword. This made slashing your enemies to bits with a sword (a part of the game which I particularly enjoyed) much more fun. Not only this, but also it is the interactivity and involvement of the game which really impressed me; all from being able to choose which weapon to use and customising your own character and balancing out your skills. Selecting your own method of doing the game makes you feel much more like you're actually IN it.
The only thing I would suggest is that the text is a little too small to read and I found it pretty hard to move around the map at first because I wasn't sure where to go, but that quickly was forgotten. The movement at times is also a little jerky so you may want to sort that out, and I suggest that you should be able to move diagonally also.
Overall though, what is there to say? A fantastic, and most importantly enjoyable game which has excellent replay value. You could complete the game many times and still not use the same weapons in exactly the same order. Well done indeed!

You have just been reviewed by
~T_C

creek23 responds:

whow!

my first time to read review this long. i cant call this complement anymore, its already an award.

i wish all could have said something like you did.

not too soon this game will be "blammed", which i think is not reasonable (i guessed you've proven it yourself). could you help me get this game recognized?

but "thanks" any way.
creek23

hmm

this is a really cool looking game.. graphics are great too.. only problem is that everything is so small.. it's hard to read any of the text in this game... but it is definitely very under-rated.. this is a really fun game.

creek23 responds:

thanks for the great comment.
now you know "my case", could you please tell to your friends to have a look on it?

beads, cross & bibles onto you...

0/10

Man..at first i thought this game would be too good because of the story..and i was proven true. You cant even play the game..just shows a title screen! But before you 'play' it the screen looks very smooth..

creek23 responds:

hi,
Creek23 here...
im REALLY REALLY SORRY for the WASTE of TIME... the game is an EXPERIMENTAL program (which actually works). the game doesn't work because IT needs an EXTERNAL file (which cant be uploaded in Newgrounds) so i posted a RUSHed page wich shows you how to CRACK the game.

please, i BEG you...
for the last chance...
give it a TRY.

Credits & Info

Views
5,606
Faves:
1
Votes
16
Score
1.97 / 5.00

Uploaded
Dec 27, 2004
1:32 AM EST